Files
gamedir/Data/TableData/Map/RestrictedRoamingMilitia.xml
T
Wanne d098e49131 New ja2.exe (build: 2651)
New Features:
- Headrock's HAM 2.8:
- Zathras' Multiplayer UI Patch

Bugfixes:
- New option "Force turn mode" is always disabled when playing a multiplayer game
- Max Merc limit in multiplayer was not evaluated when hiring merc
- Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes
- Fixed szSoundEffects definition
- Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
- Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
- Temporary fix for game freeze when a path contains duplicate tiles

Also non English Versions (German and Russian) of ja2.exe are available
How to update these Versions from SVN, take a look at the Bears Pit thread:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=201700&page=1#Post201700 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 13:41:26 +00:00

133 lines
3.2 KiB
XML

<!--
This file defines sectors that are restricted for roaming militia.
Not all restricted sectors have to be listed, keep in mind, that if
militia cannot cross a line of sectors, they also cannot access any
sectors beyond that line.
Up to 256 sectors (all of them) can be listed here though.
-->
<RESTRICTED_SECTORS>
<SECTOR>A4</SECTOR>
<SECTOR>A5</SECTOR>
<SECTOR>A6</SECTOR>
<SECTOR>A7</SECTOR>
<SECTOR>A8</SECTOR>
<SECTOR>A9</SECTOR>
<SECTOR>A10</SECTOR>
<SECTOR>A11</SECTOR>
<SECTOR>A15</SECTOR>
<SECTOR>A16</SECTOR>
<SECTOR>B4</SECTOR>
<SECTOR>B5</SECTOR>
<SECTOR>B6</SECTOR>
<SECTOR>B7</SECTOR>
<SECTOR>B8</SECTOR>
<SECTOR>B9</SECTOR>
<SECTOR>B10</SECTOR>
<SECTOR>B11</SECTOR>
<SECTOR>B15</SECTOR>
<SECTOR>B16</SECTOR>
<SECTOR>C4</SECTOR>
<SECTOR>C5</SECTOR>
<SECTOR>C6</SECTOR>
<SECTOR>C7</SECTOR>
<SECTOR>C8</SECTOR>
<SECTOR>C9</SECTOR>
<SECTOR>C10</SECTOR>
<SECTOR>C11</SECTOR>
<SECTOR>C15</SECTOR>
<SECTOR>C16</SECTOR>
<SECTOR>D1</SECTOR>
<SECTOR>D2</SECTOR>
<SECTOR>D3</SECTOR>
<SECTOR>D4</SECTOR>
<SECTOR>D5</SECTOR>
<SECTOR>D6</SECTOR>
<SECTOR>D7</SECTOR>
<SECTOR>D8</SECTOR>
<SECTOR>D9</SECTOR>
<SECTOR>D10</SECTOR>
<SECTOR>D11</SECTOR>
<SECTOR>D15</SECTOR>
<SECTOR>D16</SECTOR>
<SECTOR>E1</SECTOR>
<SECTOR>E2</SECTOR>
<SECTOR>E3</SECTOR>
<SECTOR>E4</SECTOR>
<SECTOR>E5</SECTOR>
<SECTOR>E6</SECTOR>
<SECTOR>E11</SECTOR>
<SECTOR>E15</SECTOR>
<SECTOR>F4</SECTOR>
<SECTOR>F5</SECTOR>
<SECTOR>F6</SECTOR>
<SECTOR>F11</SECTOR>
<SECTOR>F12</SECTOR>
<SECTOR>F13</SECTOR>
<SECTOR>F14</SECTOR>
<SECTOR>F15</SECTOR>
<SECTOR>G5</SECTOR>
<SECTOR>G6</SECTOR>
<SECTOR>G11</SECTOR>
<SECTOR>G16</SECTOR>
<SECTOR>H5</SECTOR>
<SECTOR>H6</SECTOR>
<SECTOR>H11</SECTOR>
<SECTOR>H16</SECTOR>
<SECTOR>I5</SECTOR>
<SECTOR>I6</SECTOR>
<SECTOR>I8</SECTOR>
<SECTOR>I10</SECTOR>
<SECTOR>I11</SECTOR>
<SECTOR>I16</SECTOR>
<SECTOR>J1</SECTOR>
<SECTOR>J2</SECTOR>
<SECTOR>J3</SECTOR>
<SECTOR>J4</SECTOR>
<SECTOR>J5</SECTOR>
<SECTOR>J6</SECTOR>
<SECTOR>J7</SECTOR>
<SECTOR>J8</SECTOR>
<SECTOR>J9</SECTOR>
<SECTOR>J10</SECTOR>
<SECTOR>J11</SECTOR>
<SECTOR>J16</SECTOR>
<SECTOR>K1</SECTOR>
<SECTOR>K2</SECTOR>
<SECTOR>K3</SECTOR>
<SECTOR>K4</SECTOR>
<SECTOR>K5</SECTOR>
<SECTOR>K6</SECTOR>
<SECTOR>K7</SECTOR>
<SECTOR>K8</SECTOR>
<SECTOR>K9</SECTOR>
<SECTOR>K14</SECTOR>
<SECTOR>K15</SECTOR>
<SECTOR>L1</SECTOR>
<SECTOR>L2</SECTOR>
<SECTOR>L3</SECTOR>
<SECTOR>L4</SECTOR>
<SECTOR>L5</SECTOR>
<SECTOR>L6</SECTOR>
<SECTOR>L7</SECTOR>
<SECTOR>L8</SECTOR>
<SECTOR>L9</SECTOR>
<SECTOR>L14</SECTOR>
<SECTOR>L15</SECTOR>
<SECTOR>M1</SECTOR>
<SECTOR>M7</SECTOR>
<SECTOR>M8</SECTOR>
<SECTOR>M9</SECTOR>
<SECTOR>M14</SECTOR>
<SECTOR>N7</SECTOR>
<SECTOR>N8</SECTOR>
<SECTOR>N9</SECTOR>
<SECTOR>N10</SECTOR>
<SECTOR>O8</SECTOR>
<SECTOR>O9</SECTOR>
<SECTOR>P8</SECTOR>
<SECTOR>P9</SECTOR>
</RESTRICTED_SECTORS>