Files
gamedir/Data/TableData/Items/ExplosionData.xml
T
Flugente 4bb5a6b2d7 - reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment

More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00

113 lines
3.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<EXPDATALIST>
<EXPDATA>
<uiIndex>0</uiIndex>
<name>None</name>
<TransKeyFrame>0</TransKeyFrame>
<DamageKeyFrame>0</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
<AltExplosionSoundID>285</AltExplosionSoundID>
<BlastFilename />
<BlastSpeed>0</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>1</uiIndex>
<name>Standard</name>
<TransKeyFrame>17</TransKeyFrame>
<DamageKeyFrame>3</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
<AltExplosionSoundID>285</AltExplosionSoundID>
<BlastFilename>TILECACHE\ZGRAV_D.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>2</uiIndex>
<name>Large</name>
<TransKeyFrame>28</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\ZGRAV_C.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>3</uiIndex>
<name>Extra Large</name>
<TransKeyFrame>24</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\ZGRAV_B.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>4</uiIndex>
<name>Stun</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
<AltExplosionSoundID>285</AltExplosionSoundID>
<BlastFilename>TILECACHE\shckwave.STI</BlastFilename>
<BlastSpeed>20</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>5</uiIndex>
<name>Underwater</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\WAT_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>6</uiIndex>
<name>Tear Gas</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\TEAR_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>7</uiIndex>
<name>Smoke</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\TEAR_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>8</uiIndex>
<name>Mustard Gas</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\MUST_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>9</uiIndex>
<name>Flame</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\FLAM_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>10</uiIndex>
<name>Molotov Flame</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>325</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\FLAM_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
</EXPDATALIST>