Files
gamedir/Data/TableData/Backgrounds.xml
T
Wanne a6b04f465c Merged from revision: 2185
Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-24 16:56:12 +00:00

818 lines
35 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BACKGROUNDS>
<BACKGROUND>
<uiIndex>0</uiIndex>
<szName>Background name (128 letters)</szName>
<szShortName>short name (20)</szShortName>
<szDescription>Enter a description here. This will show up in the laptop and can be up to 256 letters long.</szDescription>
<!-- sector dependent AP modifiers, values from -8 to 8-->
<ap_polar>0</ap_polar>
<ap_desert>0</ap_desert>
<ap_swamp>0</ap_swamp>
<ap_urban>0</ap_urban>
<ap_river>0</ap_river>
<ap_coastal>0</ap_coastal>
<ap_tropical>0</ap_tropical>
<ap_mountain>0</ap_mountain>
<!-- stat effectiveness modifiers, values from -10 to 10 -->
<agility>0</agility>
<strength>0</strength>
<dexterity>0</dexterity>
<mechanical>0</mechanical>
<medical>0</medical>
<wisdom>0</wisdom>
<explosives>0</explosives>
<leadership>0</leadership>
<marksmanship>0</marksmanship>
<!-- +- AP for other tasks-->
<ap_height>0</ap_height> <!-- +- AP if on a roof, -8 to 8 -->
<ap_swimming>0</ap_swimming> <!-- +- % APs needed for task, -40 to 40 -->
<ap_fortify>0</ap_fortify> <!-- +- % APs needed for task, -40 to 40 -->
<ap_artillery>0</ap_artillery> <!-- +- % APs needed for task, -40 to 40 -->
<ap_inventory>0</ap_inventory> <!-- +- % APs needed for task, -40 to 40 -->
<ap_airdrop>0</ap_airdrop> <!-- look into other direction after airdrop + +-AP in first turn after airdrop, -10 to 10 -->
<ap_assault>0</ap_assault> <!-- +- AP in first turn if attacking, -10 to 10 -->
<!-- +-% travel speed modifiers, -20 to 20-->
<travel_foot>0</travel_foot>
<travel_car>0</travel_car>
<travel_air>0</travel_air>
<travel_boat>0</travel_boat> <!-- no boats exist in the trunk -->
<!-- +-% resistances, -20 to 20-->
<resistance_poison>0</resistance_poison>
<resistance_fear>0</resistance_fear>
<resistance_suppression>0</resistance_suppression>
<resistance_physical>0</resistance_physical>
<resistance_alcohol>0</resistance_alcohol>
<!--various boni-->
<interrogation>0</interrogation> <!-- +- prisoner interrogation strength, -50 to 300 -->
<prisonguard>0</prisonguard> <!-- +- prison guard strength, -50 to 300 -->
<betterprices_guns>0</betterprices_guns> <!-- +- % prices when trading guns and ammo, -20 to 20 -->
<betterprices>0</betterprices> <!-- +- % prices when trading armour, lbe, blades, kits etc., -20 to 20 -->
<capitulation>0</capitulation> <!-- +- % total team strength when asking enemy for surrender, -50 to 100 -->
<speed_run>0</speed_run> <!-- +- running speed, -50 to 50 -->
<speed_bandaging>0</speed_bandaging> <!-- +- bandaging speed, -50 to 50 -->
<drink_energyregen>0</drink_energyregen> <!-- +- % breath restored by drinking, -80 to 300 -->
<carrystrength>0</carrystrength> <!-- +- % strength for weight calculations, -50 to 50 -->
<food>0</food> <!-- +- % need for food, -50 to 100 -->
<water>0</water> <!-- +- % need for water, -50 to 100 -->
<sleep>0</sleep> <!-- +- need for sleep, -2 to 2 -->
<meleedamage>0</meleedamage> <!-- +- damage with melee attacks, -10 to 10 -->
<cth_blades>0</cth_blades> <!-- +- cth with blade weapons, -10 to 10 -->
<camo>0</camo> <!-- +- effectiveness, -20 to 20 -->
<stealth>0</stealth> <!-- +- effectiveness, -20 to 20 -->
<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
<hearing_night>0</hearing_night> <!-- +- hearing range, -10 to 10 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -10 to 10 -->
<!-- +- % approach effectiveness, -50 to 50 -->
<approach_friendly>0</approach_friendly>
<approach_direct>0</approach_direct>
<approach_threaten>0</approach_threaten>
<approach_recruit>0</approach_recruit>
<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -20 to 20 -->
<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
<!-- on/off properties: 1 for on, 0 for off -->
<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
<xenophobic>0</xenophobic> <!-- lower opinion of everybody without this background -->
<level_underground>0</level_underground> <!-- +1 effective level if underground -->
<scrounging>0</scrounging> <!-- might steal items (and put them in personal inventory) -->
<traplevel>0</traplevel> <!-- +1 level on bombs planted -->
<corruptionspread>0</corruptionspread> <!-- unused in the trunk -->
<no_male>0</no_male> <!-- IMP creation: cannot be selected by males -->
<no_female>0</no_female> <!-- IMP creation: cannot be selected by females -->
</BACKGROUND>
<BACKGROUND>
<uiIndex>1</uiIndex>
<szName>Arms Dealer</szName>
<szShortName>Arms Dealer</szShortName>
<szDescription>Experience earned in years of arms trade leads to better&#10; deals when buying and selling guns.</szDescription>
<betterprices_guns>10</betterprices_guns>
</BACKGROUND>
<BACKGROUND>
<uiIndex>2</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Former law enforcement personnel often seek work in the &#10;mercenary world, and are the logical choice for handling captives.</szDescription>
<interrogation>150</interrogation>
<prisonguard>50</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>3</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>In longer and larger conflicts, former prison guards are natural&#10; choices for running prison camps.</szDescription>
<prisonguard>300</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>4</uiIndex>
<szName>Gang Member</szName>
<szShortName>Gang Member</szShortName>
<szDescription>Becoming a mercenary is a natural step for many gang members&#10; - job's the same, tools and pay much better.</szDescription>
<approach_threaten>10</approach_threaten>
<meleedamage>3</meleedamage>
<cth_blades>2</cth_blades>
</BACKGROUND>
<BACKGROUND>
<uiIndex>5</uiIndex>
<szName>Convict</szName>
<szShortName>Convict</szShortName>
<szDescription>Anyone surviving in a merciless prison is bound to be more&#10; dangerous on release - if he survives that long.</szDescription>
<resistance_poison>5</resistance_poison>
<resistance_physical>2</resistance_physical>
<meleedamage>2</meleedamage>
</BACKGROUND>
<BACKGROUND>
<uiIndex>6</uiIndex>
<szName>Drug Addict</szName>
<szShortName>Drug Addict</szShortName>
<szDescription>Given the nature of today's drugs, addicts can make fearsome,&#10; yet unreliable, opponents.</szDescription>
<druguse>1</druguse>
<scrounging>1</scrounging>
<insurance>30</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>7</uiIndex>
<szName>Nobility</szName>
<szShortName>Nobility</szShortName>
<szDescription>Some people join this business not out of necessity. While&#10; easy to label them as sissy aristocrats, some are actually quite capable, as they have received the best training money can buy.</szDescription>
<xenophobic>1</xenophobic>
<marksmanship>1</marksmanship>
</BACKGROUND>
<BACKGROUND>
<uiIndex>8</uiIndex>
<szName>Lawyer</szName>
<szShortName>Lawyer</szShortName>
<szDescription>A somewhat unorthodox background for a mercenary, former &#10;lawyers might be useful when there's a deal to be made on a knife's edge.</szDescription>
<capitulation>20</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>9</uiIndex>
<szName>Pilot</szName>
<szShortName>Pilot</szShortName>
<szDescription>Used to physical stress over long periods, some pilots find&#10; the transition to ground combat surprisingly easy.</szDescription>
<mechanical>3</mechanical>
<travel_air>10</travel_air>
</BACKGROUND>
<BACKGROUND>
<uiIndex>10</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout followers of any religion or cult area are surprisingly&#10; violent and zealous if pushed in the right (or wrong) direction.</szDescription>
<approach_recruit>10</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>11</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand&#10; in warzones, due to the grim business.</szDescription>
<speed_bandaging>20</speed_bandaging>
<medical>7</medical>
</BACKGROUND>
<BACKGROUND>
<uiIndex>12</uiIndex>
<szName>ANC Veteran</szName>
<szShortName>ANC Veteran</szShortName>
<szDescription>Militant veterans of the ANC's struggle were not only versed&#10; in jungle warfare, but also in political theory.</szDescription>
<ap_swamp>3</ap_swamp>
<leadership>6</leadership>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>13</uiIndex>
<szName>Construction Work</szName>
<szShortName>Construction</szShortName>
<szDescription>Construction workers are used to hard labour, and can construct&#10; fortifications better than deskjob heroes.</szDescription>
<strength>6</strength>
<ap_fortify>-10</ap_fortify>
<carrystrength>8</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>14</uiIndex>
<szName>Skydiver</szName>
<szShortName>Skydiver</szShortName>
<szDescription>If you want to put your life to risk, might as well earn cash&#10; by it...</szDescription>
<ap_airdrop>25</ap_airdrop>
<insurance>40</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>15</uiIndex>
<szName>Drill Sergeant</szName>
<szShortName>Drill Sergeant</szShortName>
<szDescription>A drill sergeant's job is to create armies and traumatise &#10;young men and women.</szDescription>
<leadership>6</leadership>
<marksmanship>4</marksmanship>
<approach_threaten>10</approach_threaten>
<approach_recruit>-6</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>16</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though the &#10;killing part is a change (hopefully).</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
</BACKGROUND>
<BACKGROUND>
<uiIndex>17</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Professional assassins are obviously used to killing, &#10;though might come in conflict with more idealistic team members.</szDescription>
<stealth>4</stealth>
<marksmanship>2</marksmanship>
<approach_friendly>-10</approach_friendly>
<insurance>10</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>18</uiIndex>
<szName>Bomber</szName>
<szShortName>Bomber</szShortName>
<szDescription>Wether you call them terrorists or freedom fighters often &#10;depends on your relation to those killed.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<insurance>40</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>19</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the &#10;ultimate price. What more could a potential employer want?</szDescription>
<ap_inventory>-10</ap_inventory>
<strength>1</strength>
<resistance_physical>3</resistance_physical>
<meleedamage>2</meleedamage>
</BACKGROUND>
<BACKGROUND>
<uiIndex>20</uiIndex>
<szName>SWAT Member</szName>
<szShortName>SWAT</szShortName>
<szDescription>Blurring the line between police and military, SWAT teams are &#10;used in urban operations too dangerous for normal law enforcement.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<interrogation>75</interrogation>
<prisonguard>50</prisonguard>
<breachingcharge>70</breachingcharge>
</BACKGROUND>
<BACKGROUND>
<uiIndex>21</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>22</uiIndex>
<szName>Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start &#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<strength>5</strength>
<level_underground>1</level_underground>
</BACKGROUND>
<BACKGROUND>
<uiIndex>23</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found anywhere. No exceptions.</szDescription>
<betterprices_guns>3</betterprices_guns>
<capitulation>4</capitulation>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>24</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN</szShortName>
<szDescription>Nations of the entire world provide these troops to solve all &#10;conflicts without any violence. Sadly, this statment is false.</szDescription>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>4</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>25</uiIndex>
<szName>SAS</szName>
<szShortName>SAS</szShortName>
<szDescription>The british Special Air Service is one of the world's most &#10;famous special forces units, and is exceptionally well versed in airborne missions.</szDescription>
<ap_airdrop>20</ap_airdrop>
<resistance_fear>3</resistance_fear>
<speed_run>10</speed_run>
<sleep>-1</sleep>
<marksmanship>3</marksmanship>
</BACKGROUND>
<BACKGROUND>
<uiIndex>26</uiIndex>
<szName>Rebel</szName>
<szShortName>Rebel</szShortName>
<szDescription>Outgunned and outnumbered, Miguel's rebels faced extinction &#10;before help came from the outside.</szDescription>
<ap_urban>2</ap_urban>
<leadership>4</leadership>
<travel_foot>5</travel_foot>
<speed_bandaging>7</speed_bandaging>
<food>-10</food>
<approach_recruit>10</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>27</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metavira</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the hostile &#10;jungle there. After the liberation, some joined the foreigners, and sought their luck elsewhere.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_swimming>-10</ap_swimming>
<travel_boat>5</travel_boat>
<resistance_poison>17</resistance_poison>
<drink_energyregen>15</drink_energyregen>
<camo>5</camo>
</BACKGROUND>
<BACKGROUND>
<uiIndex>28</uiIndex>
<szName>Metaviran Shaman</szName>
<szShortName>Shaman</szShortName>
<szDescription>Leaders of their communities since ages long forgotten, shamans &#10;posess medical knowledge unknown to western eyes.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<medical>10</medical>
<resistance_poison>17</resistance_poison>
</BACKGROUND>
<BACKGROUND>
<uiIndex>29</uiIndex>
<szName>SOG Member</szName>
<szShortName>SOG</szShortName>
<szDescription>The Studies and Observations Group was a classified special forces &#10;unit conductong unconventional warfare in Vietnam.</szDescription>
<ap_swamp>2</ap_swamp>
<ap_tropical>4</ap_tropical>
<cth_blades>3</cth_blades>
<camo>5</camo>
<traplevel>1</traplevel>
</BACKGROUND>
<BACKGROUND>
<uiIndex>30</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs &#10;to teach these people how to teach other people where to point.</szDescription>
<leadership>5</leadership>
<approach_direct>10</approach_direct>
</BACKGROUND>
<BACKGROUND>
<uiIndex>31</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>Just like boyscouts. But with with violence. So not like boyscouts &#10;at all.</szDescription>
<leadership>8</leadership>
<approach_recruit>10</approach_recruit>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>32</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>With russian stoicism, the red army prevailed against Hitler, &#10;father frost, and chronic shortages.</szDescription>
<ap_polar>8</ap_polar>
<mechanical>4</mechanical>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>20</resistance_alcohol>
<drink_energyregen>15</drink_energyregen>
</BACKGROUND>
<BACKGROUND>
<uiIndex>33</uiIndex>
<szName>Undertaker</szName>
<szShortName>Undertaker</szShortName>
<szDescription>When you've seen it all, nothing can frighten you anymore.</szDescription>
<ap_fortify>-5</ap_fortify>
<resistance_fear>15</resistance_fear>
<approach_friendly>7</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>34</uiIndex>
<szName>Ranger</szName>
<szShortName>Ranger</szShortName>
<szDescription>The Rangers form the elite of Us army infantry.</szDescription>
<ap_assault>3</ap_assault>
<marksmanship>2</marksmanship>
<travel_foot>5</travel_foot>
<speed_run>5</speed_run>
</BACKGROUND>
<BACKGROUND>
<uiIndex>35</uiIndex>
<szName>Tuareg</szName>
<szShortName>Tuareg</szShortName>
<szDescription>The tuareg are a berber people that lead a nomadic life in &#10;the Sahara.</szDescription>
<ap_desert>8</ap_desert>
<ap_swimming>+20</ap_swimming>
<travel_foot>5</travel_foot>
<food>-5</food>
<water>-20</water>
</BACKGROUND>
<BACKGROUND>
<uiIndex>36</uiIndex>
<szName>Firefighter</szName>
<szShortName>Firefighter</szShortName>
<szDescription>Just because it involves no shooting, it doesn't have to be &#10;less dangerous.</szDescription>
<ap_height>2</ap_height>
<mechanical>3</mechanical>
<explosives>2</explosives>
<travel_car>5</travel_car>
<resistance_fear>6</resistance_fear>
</BACKGROUND>
<BACKGROUND>
<uiIndex>37</uiIndex>
<szName>Competitive Shooter</szName>
<szShortName>Competitive Shooter</szShortName>
<szDescription>Some people display a knack for shooting, and a disturbing &#10;aggression against innocent paper bull's eyes.</szDescription>
<marksmanship>3</marksmanship>
<increased_maxcth>1</increased_maxcth>
</BACKGROUND>
<BACKGROUND>
<uiIndex>38</uiIndex>
<szName>Nurse/Shooter</szName>
<szShortName>Nurse/Shooter</szShortName>
<szDescription>That combination will at least spice up your resume.</szDescription>
<marksmanship>2</marksmanship>
<medical>4</medical>
<speed_bandaging>10</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>39</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>40</uiIndex>
<szName>Car Mechanic</szName>
<szShortName>Car Mechanic</szShortName>
<szDescription>Very useful, as long as you HAVE a car.</szDescription>
<mechanical>6</mechanical>
<travel_car>10</travel_car>
</BACKGROUND>
<BACKGROUND>
<uiIndex>41</uiIndex>
<szName>Smith</szName>
<szShortName>Smith</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to &#10;have people who can maintain your gear.</szDescription>
<mechanical>8</mechanical>
<betterprices>2</betterprices>
</BACKGROUND>
<BACKGROUND>
<uiIndex>42</uiIndex>
<szName>GSG9</szName>
<szShortName>GSG9</szShortName>
<szDescription>Formed after the disastrous Munich massacre in 1972, GSG9 is a &#10;german counter-terrorism unit.</szDescription>
<ap_urban>2</ap_urban>
<interrogation>50</interrogation>
<prisonguard>37</prisonguard>
<capitulation>8</capitulation>
<breachingcharge>80</breachingcharge>
</BACKGROUND>
<BACKGROUND>
<uiIndex>43</uiIndex>
<szName>Office Worker</szName>
<szShortName>Office Worker</szShortName>
<szDescription>Air conditioning, watered down coffee and some papers to push - &#10;what else can you expect from life?</szDescription>
<approach_direct>5</approach_direct>
<resistance_suppression>-10</resistance_suppression>
<ap_urban>2</ap_urban>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_tropical>-5</ap_tropical>
<insurance>-20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>44</uiIndex>
<szName>Tourist</szName>
<szShortName>Tourist</szShortName>
<szDescription>Could you take a picture, please?</szDescription>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>45</uiIndex>
<szName>Child</szName>
<szShortName>Child</szShortName>
<szDescription>And there goes Geneva convention...</szDescription>
<resistance_poison>-20</resistance_poison>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<resistance_physical>-20</resistance_physical>
<resistance_alcohol>-20</resistance_alcohol>
<speed_run>-20</speed_run>
<carrystrength>-50</carrystrength>
<capitulation>-50</capitulation>
<sleep>2</sleep>
</BACKGROUND>
<BACKGROUND>
<uiIndex>46</uiIndex>
<szName>Teenager</szName>
<szShortName>Teenager</szShortName>
<szDescription>So much angst.</szDescription>
<resistance_poison>-10</resistance_poison>
<resistance_alcohol>-10</resistance_alcohol>
<carrystrength>-20</carrystrength>
<capitulation>-20</capitulation>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>47</uiIndex>
<szName>Backstage Crew</szName>
<szShortName>Backstage Crew</szShortName>
<szDescription>Blasting sounds, fireworks, screaming people - isn't it odd how &#10;similar stage is to the battlefield?</szDescription>
<mechanical>3</mechanical>
<resistance_suppression>10</resistance_suppression>
<hearing_night>-3</hearing_night>
<hearing_day>-3</hearing_day>
</BACKGROUND>
<BACKGROUND>
<uiIndex>48</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's a thirty years old junk or latest electronic &#10;gadget, tech whiz can rewire, reassemble and reconfigure it with eyes closed.</szDescription>
<mechanical>5</mechanical>
<ap_inventory>-10</ap_inventory>
</BACKGROUND>
<BACKGROUND>
<uiIndex>49</uiIndex>
<szName>Graduate</szName>
<szShortName>Graduate</szShortName>
<szDescription>Fresh outta school, with diploma still warm in a hand, it's time &#10;to finally make yourself a living.</szDescription>
<wisdom>3</wisdom>
<resistance_suppression>-10</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>50</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Hey detective, did you manage to solve the case of the disappearing &#10;donuts yet?</szDescription>
<interrogation>150</interrogation>
<prisonguard>50</prisonguard>
<food>50</food>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>51</uiIndex>
<szName>Watergate Burglar</szName>
<szShortName>Watergate</szShortName>
<szDescription>Well, that didn't go as planned.</szDescription>
<approach_recruit>-10</approach_recruit>
<hearing_night>1</hearing_night>
<stealth>5</stealth>
<resistance_poison>5</resistance_poison>
<resistance_physical>2</resistance_physical>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>52</uiIndex>
<szName>Mascot</szName>
<szShortName>Mascot</szShortName>
<szDescription>Nobody takes you seriously, because you used to walk around in a silly &#10;costume? Well, a children's smile is enough compensation!</szDescription>
<approach_friendly>15</approach_friendly>
<approach_threaten>-10</approach_threaten>
<interrogation>-20</interrogation>
<water>10</water>
<!-- lower diguising AP? -->
</BACKGROUND>
<BACKGROUND>
<uiIndex>53</uiIndex>
<szName>Mime</szName>
<szShortName>Mime</szShortName>
<szDescription>...</szDescription>
<approach_direct>-15</approach_direct>
<approach_recruit>-15</approach_recruit>
<interrogation>-15</interrogation>
<camo>10</camo><!-- only urban camo? -->
</BACKGROUND>
<BACKGROUND>
<uiIndex>54</uiIndex>
<szName>B-Movie Star</szName>
<szShortName>B-Movie Star</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<approach_friendly>20</approach_friendly>
<camo>10</camo>
<capitulation>5</capitulation>
<!-- easier to recognise in disguise? -->
</BACKGROUND>
<BACKGROUND>
<uiIndex>55</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>When you want to break enemy morale by blowing up his privy, it's time &#10;to get yourself a qualified pyrotechnician.</szDescription>
<explosives>5</explosives>
<breachingcharge>50</breachingcharge>
</BACKGROUND>
<BACKGROUND>
<uiIndex>56</uiIndex>
<szName>Sapper</szName>
<szShortName>Sapper</szShortName>
<szDescription>Sapper can make only two mistakes in his life. The first one is a &#10;career choice.</szDescription>
<explosives>8</explosives>
<breachingcharge>20</breachingcharge>
<insurance>30</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>57</uiIndex>
<szName>Hypochondriac</szName>
<szShortName>Hypochondriac</szShortName>
<szDescription>When you enter a ward, all medical personnel tries to look overly &#10;busy or hides around corners in a futile attempt to avoid you. &#10;The List of your possible afflictions just keeps getting bigger and bigger!</szDescription>
<medical>3</medical>
<resistance_poison>10</resistance_poison>
<resistance_fear>-10</resistance_fear>
</BACKGROUND>
<BACKGROUND>
<uiIndex>58</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>Overalls, straw sticking out of boots and inseparable blade of grass &#10;in the mouth. Not exactly a proud image, but hey, life on the farm isn't easy.</szDescription>
<mechanical>3</mechanical>
<medical>3</medical>
<wisdom>-7</wisdom>
<ap_urban>-5</ap_urban>
<approach_recruit>-5</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_alcohol>10</resistance_alcohol>
<druguse>1</druguse>
</BACKGROUND>
<BACKGROUND>
<uiIndex>59</uiIndex>
<szName>Momma's Boy</szName>
<szShortName>Momma's Boy</szShortName>
<szDescription>Your childhood left you with significant personal issues that have &#10;yet to be solved.</szDescription>
<leadership>-10</leadership>
<approach_recruit>-20</approach_recruit>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>60</uiIndex>
<szName>Academic</szName>
<szShortName>Academic</szShortName>
<szDescription>Most of your knowledge comes from the books and secondhand reports - &#10;and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
<wisdom>5</wisdom>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
</BACKGROUND>
<BACKGROUND>
<uiIndex>61</uiIndex>
<szName>Mental Patient</szName>
<szShortName>Mental Patient</szShortName>
<szDescription>There are different accounts of how you've managed to leave the &#10;confinement, but everyone agrees - you should go back.</szDescription>
<wisdom>-5</wisdom>
<leadership>-5</leadership>
<resistance_suppression>20</resistance_suppression>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>62</uiIndex>
<szName>Wrestler</szName>
<szShortName>Wrestler</szShortName>
<szDescription>It might be more of a spectacle than actual fight, but getting thrown &#10;around a ring without breaking a neck still takes a lot of skill.</szDescription>
<resistance_physical>10</resistance_physical>
<carrystrength>25</carrystrength>
<speed_run>5</speed_run>
</BACKGROUND>
<BACKGROUND>
<uiIndex>63</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP</szShortName>
<szDescription>Versatile and educated doctor can save a human life no matter what his &#10;patient caught - a virus or a bullet.</szDescription>
<medical>10</medical>
<speed_bandaging>8</speed_bandaging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>64</uiIndex>
<szName>Veteran Physician</szName>
<szShortName>Veteran Physician</szShortName>
<szDescription>Several years of evaluating human lives ironically left your own &#10;health in disrepair - cheap cigarrettes flushed down with strong coffee took their toll. &#10;The object-like way you started to treat your patients also doesn't make you very popular.</szDescription>
<agility>-7</agility>
<medical>10</medical>
<speed_bandaging>10</speed_bandaging>
<speed_run>-10</speed_run>
<approach_friendly>-5</approach_friendly>
<approach_threaten>10</approach_threaten>
<resistance_poison>20</resistance_poison>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>65</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back is a quest for &#10;the best!</szDescription>
<medical>10</medical>
<dexterity>5</dexterity>
<cth_blades>5</cth_blades>
<speed_bandaging>5</speed_bandaging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>66</uiIndex>
<szName>Mercenary</szName>
<szShortName>Merc</szShortName>
<szDescription>While others may keep to their pasts and its labels, you've chosen &#10;the life of a gun for hire - and embraced it. This is who you really are.</szDescription>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<approach_threaten>10</approach_threaten>
</BACKGROUND>
<BACKGROUND>
<uiIndex>67</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran</szShortName>
<szDescription>You were already famous in this business before those youngsters were &#10;even born. After years of battles, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<speed_run>-5</speed_run>
<insurance>-20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>68</uiIndex>
<szName>DFK Annihilator</szName>
<szShortName>DFK Annihilator</szShortName>
<szDescription>Your exploits earned you respect and recognition you deserve.</szDescription>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<leadership>5</leadership>
<approach_recruit>15</approach_recruit>
<speed_run>-20</speed_run>
<agility>-8</agility>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>69</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Being held and tortured in a regime prison left you scarred for the &#10;rest of your life. You're not afraid of death anymore - but there are other things to be afraid of.</szDescription>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>3</hearing_night>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>70</uiIndex>
<szName>Butt Monkey</szName>
<szShortName>Butt Monkey</szShortName>
<szDescription>One would expect a constant abuse and ridicule you withstand to finally &#10;lead you to reconsidering your life choices. Nope.</szDescription>
<resistance_physical>20</resistance_physical>
<resistance_fear>10</resistance_fear>
<leadership>-10</leadership>
<approach_threaten>-50</approach_threaten>
<approach_recruit>-50</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<BACKGROUND>
<uiIndex>71</uiIndex>
<szName>Big Game Hunter</szName>
<szShortName>Big Game Hunter</szShortName>
<szDescription>Travel to pristine nature, seek fascinating species, and &#10;KILL THEM ALL.</szDescription>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_tropical>3</ap_tropical>
<travel_foot>3</travel_foot>
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
</BACKGROUND>
<BACKGROUND>
<uiIndex>72</uiIndex>
<szName>Professional Thief</szName>
<szShortName>Thief</szShortName>
<szDescription>When offered to take it or leave it, you always chose 'take'.</szDescription>
<agility>3</agility>
<ap_inventory>-15</ap_inventory>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<scrounging>1</scrounging>
</BACKGROUND>
</BACKGROUNDS>