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gamedir/Data-UB/Scripts/InitStrategicLayer.lua
T

21 lines
683 B
Lua

-- SetNumberOfJa25BloodCatsInSector ( SectorX, SectorY, bNumBloodCats, bNumBloodCatPlacements )
local DIF_LEVEL_EASY = 1
local DIF_LEVEL_MEDIUM = 2
local DIF_LEVEL_HARD = 3
local DIF_LEVEL_INSANE = 4
function InitStrategicLayer ()
-- I10 BloodCats
if ( difficultyLevel == DIF_LEVEL_EASY ) then
SetNumberOfJa25BloodCatsInSector ( 10, 9, 3, 5 )
elseif ( difficultyLevel == DIF_LEVEL_MEDIUM ) then
SetNumberOfJa25BloodCatsInSector ( 10, 9, 4, 5 )
elseif ( difficultyLevel == DIF_LEVEL_HARD ) then
SetNumberOfJa25BloodCatsInSector ( 10, 9, 5, 5 )
elseif ( difficultyLevel == DIF_LEVEL_INSANE ) then
SetNumberOfJa25BloodCatsInSector ( 10, 9, 5, 5 )
end
end