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- Fixed resetting boxes fought (by anv) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2052 4f8fa57e-7814-0410-bad4-adc449f26b7c
58 lines
1.2 KiB
Lua
58 lines
1.2 KiB
Lua
Facts =
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{
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FACT_BROTHEL_OPEN = 251,
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FACT_MUSEUM_OPEN = 250,
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FACT_CLUB_OPEN = 252,
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FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED = 107,
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}
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local p = 0
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function HourlyQuestUpdate()
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if (cHour >= 4 or cHour < 20) then
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SetFactFalse( Facts.FACT_BROTHEL_OPEN )
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else
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SetFactTrue( Facts.FACT_BROTHEL_OPEN )
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end
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-- Bar/night club
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if ( cHour >= 15 or cHour < 2) then
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SetFactTrue( Facts.FACT_CLUB_OPEN )
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SetFactFalse( Facts.FACT_PAST_CLUB_CLOSING_AND_PLAYER_WARNED )
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-- Reset boxes fought
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for i = 0,2 do
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-- Set false
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gfBoxerFought(i,false)
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end
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-- If # of boxing matches the player has won is a multiple of
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-- 3, and the boxers haven't rested, then make them rest
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if ( gfBoxersResting == true ) then
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-- Done resting now!
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gfBoxersResting = false
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gubBoxersRests = gubBoxersRests + 1
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p = gubBoxingMatchesWon / 3
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elseif ( p > gubBoxersRests ) then
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-- Time for the boxers to rest!
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gfBoxersResting = true
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end
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else
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SetFactFalse( Facts.FACT_CLUB_OPEN )
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end
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-- Museum
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if ( cHour >= 9 or cHour < 18 ) then
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SetFactTrue( Facts.FACT_MUSEUM_OPEN )
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else
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SetFactFalse( Facts.FACT_MUSEUM_OPEN )
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end
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end |