Files
gamedir/Data/Scripts/Intro.lua
T
Wanne 71cb695318 ************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 10:24:49 +00:00

155 lines
4.2 KiB
Lua

Video =
{
INTRO_NO_VIDEO = -1,
INTRO_REBEL_CRDT = 0,
INTRO_OMERTA = 1,
INTRO_PRAGUE_CRDT = 2,
INTRO_PRAGUE = 3,
-- There are no more videos shown for the begining
INTRO_END_END_SPEECH_MIGUEL = 4,
INTRO_END_END_SPEECH_NO_MIGUEL = 5,
INTRO_END_HELI_FLYBY = 6,
INTRO_END_SKYRIDER_HELICOPTER = 7,
INTRO_END_NOSKYRIDER_HELICOPTER = 8,
INTRO_SPLASH_SCREEN = 9,
INTRO_SPLASH_TALONSOFT = 10,
-- There are no more videos shown for the endgame
INTRO_LAST_END_GAME = 11,
INTRO_FIRST_VIDEO = 255,
}
IntroType =
{
INTRO_BEGINNING = 0, -- Set when viewing the intro at the begining of the game
INTRO_ENDING = 1, -- Set when viewing the end game video.
INTRO_SPLASH = 2,
}
ScreenTypes =
{
EDIT_SCREEN = 0,
SAVING_SCREEN = 1,
LOADING_SCREEN = 2,
ERROR_SCREEN = 3,
INIT_SCREEN = 4,
GAME_SCREEN = 5,
ANIEDIT_SCREEN = 6,
PALEDIT_SCREEN = 7,
DEBUG_SCREEN = 8,
MAP_SCREEN = 9,
LAPTOP_SCREEN = 10,
LOADSAVE_SCREEN = 11,
MAPUTILITY_SCREEN = 12,
FADE_SCREEN = 13,
MSG_BOX_SCREEN = 14,
MAINMENU_SCREEN = 15,
AUTORESOLVE_SCREEN = 16,
SAVE_LOAD_SCREEN = 17,
OPTIONS_SCREEN = 18,
SHOPKEEPER_SCREEN = 19,
SEX_SCREEN = 20,
GAME_INIT_OPTIONS_SCREEN = 21,
DEMO_EXIT_SCREEN = 22,
INTRO_SCREEN = 23,
CREDIT_SCREEN = 24,
}
function PrepareToExitIntroScreen()
if ( gbIntroScreenMode == IntroType.INTRO_BEGINNING ) then
SetIntroExitScreen ( ScreenTypes.INIT_SCREEN )
-- if its the intro at the begining of the game
elseif ( gbIntroScreenMode == IntroType.INTRO_SPLASH ) then
-- display a logo when exiting
DisplaySirtechSplashScreen()
SetDoneWithSplashScreen ( true )
SetIntroExitScreen ( ScreenTypes.INIT_SCREEN )
else
-- We want to reinitialize the game
ReStartingGame()
SetIntroExitScreen ( ScreenTypes.CREDIT_SCREEN )
end
SetIntroScreenExit (true)
end
function GetNextIntroVideo( uiCurrentVideo )
-- switch on whether it is the beginging or the end game video
if ( gbIntroScreenMode == IntroType.INTRO_BEGINNING ) then
-- the video at the begining of the game
if ( uiCurrentVideo == Video.INTRO_FIRST_VIDEO ) then
StartVideo()
SetVideo ( Video.INTRO_REBEL_CRDT )
elseif ( uiCurrentVideo == Video.INTRO_REBEL_CRDT ) then
SetVideo ( Video.INTRO_OMERTA )
elseif ( uiCurrentVideo == Video.INTRO_OMERTA ) then
SetVideo ( Video.INTRO_PRAGUE_CRDT )
elseif ( uiCurrentVideo == Video.INTRO_PRAGUE_CRDT ) then
SetVideo ( Video.INTRO_PRAGUE )
elseif ( uiCurrentVideo == Video.INTRO_PRAGUE ) then
SetVideo ( Video.INTRO_NO_VIDEO )
StopVideo()
end
-- end game
elseif ( gbIntroScreenMode == IntroType.INTRO_ENDING ) then
if ( uiCurrentVideo == Video.INTRO_FIRST_VIDEO ) then
StartVideo()
-- if Miguel is dead, play the flic with out him in it
if ( CheckMercIsDead(57) == true ) then -- MIGUEL
SetVideo ( Video.INTRO_END_END_SPEECH_NO_MIGUEL )
else
SetVideo ( Video.INTRO_END_END_SPEECH_MIGUEL )
end
elseif ( uiCurrentVideo == Video.INTRO_END_END_SPEECH_MIGUEL or uiCurrentVideo == Video.INTRO_END_END_SPEECH_NO_MIGUEL ) then
SetVideo ( Video.INTRO_END_HELI_FLYBY )
elseif ( uiCurrentVideo == Video.INTRO_END_HELI_FLYBY ) then
-- if SkyRider is dead, play the flic without him
if ( CheckMercIsDead(97) == true ) then --SKYRIDER
SetVideo ( Video.INTRO_END_NOSKYRIDER_HELICOPTER )
else
SetVideo ( Video.INTRO_END_SKYRIDER_HELICOPTER )
end
StopVideo()
end
elseif( gbIntroScreenMode == IntroType.INTRO_SPLASH ) then
if ( uiCurrentVideo == Video.INTRO_FIRST_VIDEO ) then
StartVideo()
SetVideo ( Video.INTRO_SPLASH_SCREEN )
elseif ( uiCurrentVideo == Video.INTRO_SPLASH_SCREEN ) then
SetVideo ( Video.INTRO_SPLASH_TALONSOFT )
StopVideo()
end
end
end
function SetIntroType( bIntroType )
if( bIntroType == IntroType.INTRO_BEGINNING ) then
SetIntroScreenMode ( IntroType.INTRO_BEGINNING )
elseif( bIntroType == IntroType.INTRO_ENDING ) then
SetIntroScreenMode ( IntroType.INTRO_ENDING )
elseif( bIntroType == IntroType.INTRO_SPLASH ) then
SetIntroScreenMode ( IntroType.INTRO_SPLASH )
end
end