Files
gamedir/Data/TableData/Map/Cities.xml
T
Wanne 03754e519b Merged from revision: 2006
- Externalized country name and noun to cities.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-06 14:44:23 +00:00

328 lines
9.5 KiB
XML

<!--
This file defines towns in game.
Fields index:
uiIndex - it is UNIQUE number of town, used in town table (end of this xml).
Value 0 is reserved and stands for "no town here".
townName - it's simple. Town name (Max 31 char).
townUsesLoyalty - defines whether town maintains (and displays) loyalty or not.
Possible values: 0 - no loyalty, 1 - use loyalty in this town.
townRebelSentiment - this is a measure of how much each town hates the Queen's
opression & is willing to stand against it. It primarily controls
the RATE of loyalty change in each town: the loyalty effect of
the same events depends on it. Scale of 1-100.
townMilitiaAllowed - defines the ability to have and train militia in town.
Possible values: 0 - no militia, 1 - allow train militia in this town.
baseSector - this is co-ordinates of the top left corner of the 3x3 town
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
in SECTORS (fractions possible) to the X-CENTER of the town
hiddenTown - 0 - show, 1 - hide locations on strategic map
townIcon - 1 - on, 0 - off , icon of the location on strategic map
szIconFile - files (interface\PRISON.sti, interface\my_icon.sti...)
iconPosition - position of icon on startegic map
There is town table at the end on this file. The table represent town placement on the world map.
NOTE: Town rows 0 and 17, and also columns 0 and 17 CANNOT BE USED.
It is world borders.
Changes do not require starting of a new game.
-->
<CITY_INFO>
<COUNTRY>
<countryName>Arulco</countryName>
<countryNoun>Arulcan</countryNoun>
</COUNTRY>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Omerta</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>90</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>9</x>
<y>1</y>
</baseSector>
<townPoint>
<x>90</x>
<y>10</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Drassen</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>30</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>13</x>
<y>2</y>
</baseSector>
<townPoint>
<x>125</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Alma</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>13</x>
<y>8</y>
</baseSector>
<townPoint>
<x>130</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Grumm</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>1</x>
<y>7</y>
</baseSector>
<townPoint>
<x>15</x>
<y>80</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Tixa</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>1</hiddenTown>
<townIcon>1</townIcon>
<szIconFile>interface\PRISON.sti</szIconFile>
<iconPosition>
<x>80</x>
<y>90</y>
</iconPosition>
<baseSector>
<x>8</x>
<y>9</y>
</baseSector>
<townPoint>
<x>85</x>
<y>100</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Cambria</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>8</x>
<y>6</y>
</baseSector>
<townPoint>
<x>95</x>
<y>70</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>San Mona</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>4</x>
<y>2</y>
</baseSector>
<townPoint>
<x>45</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Estoni</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>5</x>
<y>8</y>
</baseSector>
<townPoint>
<x>55</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Orta</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>1</hiddenTown>
<townIcon>1</townIcon>
<szIconFile>interface\map_item.sti</szIconFile>
<iconPosition>
<x>32</x>
<y>100</y>
</iconPosition>
<baseSector>
<x>3</x>
<y>10</y>
</baseSector>
<townPoint>
<x>35</x>
<y>110</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Balime</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>11</x>
<y>11</y>
</baseSector>
<townPoint>
<x>110</x>
<y>120</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Meduna</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>10</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>3</x>
<y>14</y>
</baseSector>
<townPoint>
<x>45</x>
<y>150</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Chitzena</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>35</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>2</x>
<y>1</y>
</baseSector>
<townPoint>
<x>15</x>
<y>20</y>
</townPoint>
</CITY>
</CITYLIST>
<CITY_TABLE>
<!-- Column index: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 -->
<!-- -->
<CITY_TABLE_ROW row="00"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="01"> 0 0 12 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="02"> 0 0 12 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="03"> 0 0 0 0 0 7 7 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="04"> 0 0 0 0 7 7 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="05"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="06"> 0 0 0 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="07"> 0 4 4 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="08"> 0 4 4 4 0 0 0 0 6 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="09"> 0 0 0 0 0 0 8 0 0 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="10"> 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="11"> 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="12"> 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="13"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="14"> 0 0 0 11 11 11 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="15"> 0 0 0 11 11 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="16"> 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="17"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
</CITY_TABLE>
</CITY_INFO>