#ifdef PRECOMPILEDHEADERS
	#include "Tactical All.h"
#else
	#include "sgp.h"
	#include "Map Screen Interface.h"
	#include "overhead.h"
	#include "Debug Control.h"
	#include "expat.h"
	#include "XML.h"
#endif

struct
{
	PARSE_STAGE	curElement;

	CHAR8		szCharData[MAX_CHAR_DATA_LENGTH+1];

	UINT32			currentDepth;
	UINT32			maxReadDepth;
}
typedef squadnamesParseData;

std::vector<std::wstring> gSquadNameVector;

static void XMLCALL
squadnamesStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
	squadnamesParseData * pData = (squadnamesParseData *)userData;

	if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
	{
		if(strcmp(name, "SQUAD_NAMES") == 0 && pData->curElement == ELEMENT_NONE)
		{
			pData->curElement = ELEMENT_LIST;
			
			pData->maxReadDepth++; //we are not skipping this element
		}
		else if(strcmp(name, "SQUADNAME") == 0 && pData->curElement == ELEMENT_LIST)
		{
			pData->curElement = ELEMENT;
			
			pData->maxReadDepth++; //we are not skipping this element
		}
		else if(pData->curElement == ELEMENT &&
				(strcmp(name, "uiIndex") == 0 ||
				strcmp(name, "Squad") == 0 ))
		{
			pData->curElement = ELEMENT_PROPERTY;

			pData->maxReadDepth++; //we are not skipping this element
		}

		pData->szCharData[0] = '\0';
	}
	
	pData->currentDepth++;
}

static void XMLCALL
squadnamesCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
	squadnamesParseData * pData = (squadnamesParseData *)userData;

	if( (pData->currentDepth <= pData->maxReadDepth) &&
		(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
	){
		strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
	}
}

static void XMLCALL
squadnamesEndElementHandle(void *userData, const XML_Char *name)
{
	squadnamesParseData * pData = (squadnamesParseData *)userData;

	if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
	{
		if(strcmp(name, "SQUAD_NAMES") == 0)
		{
			pData->curElement = ELEMENT_NONE;
		}
		else if(strcmp(name, "SQUADNAME") == 0)
		{
			pData->curElement = ELEMENT_LIST;
		}
		else if(strcmp(name, "uiIndex") == 0)
		{
			pData->curElement = ELEMENT;
		}
		else if(strcmp(name, "Squad") == 0)
		{
			pData->curElement = ELEMENT;

			CHAR16 bla[30];

			MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, bla, sizeof( bla ) / sizeof( bla[0] ) );
			bla[sizeof( bla ) / sizeof( bla[0] ) - 1] = '\0';

			gSquadNameVector.push_back( bla );
		}

		pData->maxReadDepth--;
	}

	pData->currentDepth--;
}

BOOLEAN ReadInSquadNamesStats(STR fileName)
{
	HWFILE		hFile;
	UINT32		uiBytesRead;
	UINT32		uiFSize;
	CHAR8 *		lpcBuffer;
	XML_Parser	parser = XML_ParserCreate(NULL);

	squadnamesParseData pData;

	DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading SquadNames.xml" );

	// Open squadnames file
	hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
	if ( !hFile )
		return( FALSE );

	uiFSize = FileGetSize(hFile);
	lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);

	//Read in block
	if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
	{
		MemFree(lpcBuffer);
		return( FALSE );
	}

	lpcBuffer[uiFSize] = 0; //add a null terminator

	FileClose( hFile );
	
	XML_SetElementHandler(parser, squadnamesStartElementHandle, squadnamesEndElementHandle);
	XML_SetCharacterDataHandler(parser, squadnamesCharacterDataHandle);
	
	memset(&pData,0,sizeof(pData));

	XML_SetUserData(parser, &pData);
	
	if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
	{
		CHAR8 errorBuf[511];

		sprintf(errorBuf, "XML Parser Error in SquadNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
		LiveMessage(errorBuf);

		MemFree(lpcBuffer);
		return FALSE;
	}

	MemFree(lpcBuffer);
	
	XML_ParserFree(parser);
	
	return( TRUE );
}

BOOLEAN WriteSquadNamesStats()
{	
	return( TRUE );
}