#ifdef PRECOMPILEDHEADERS
	#include "Tactical All.h"
#else
	#include "Types.h"
	#include "DEbug.h"
	#include "EnemyItemDrops.h"
#endif

WEAPON_DROPS gEnemyWeaponDrops[MAX_DROP_ITEMS];
AMMO_DROPS gEnemyAmmoDrops[MAX_DROP_ITEMS];
EXPLOSIVE_DROPS gEnemyExplosiveDrops[MAX_DROP_ITEMS];
ARMOUR_DROPS gEnemyArmourDrops[MAX_DROP_ITEMS];
MISC_DROPS gEnemyMiscDrops[MAX_DROP_ITEMS];