<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="MapEditorD|Win32">
      <Configuration>MapEditorD</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="MapEditor|Win32">
      <Configuration>MapEditor</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Relese_WithDebugInfo|Win32">
      <Configuration>Relese_WithDebugInfo</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="aim.h" />
    <ClInclude Include="AimArchives.h" />
    <ClInclude Include="AimFacialIndex.h" />
    <ClInclude Include="AimHistory.h" />
    <ClInclude Include="AimLinks.h" />
    <ClInclude Include="AimMembers.h" />
    <ClInclude Include="AimPolicies.h" />
    <ClInclude Include="AimSort.h" />
    <ClInclude Include="BobbyR.h" />
    <ClInclude Include="BobbyRAmmo.h" />
    <ClInclude Include="BobbyRArmour.h" />
    <ClInclude Include="BobbyRGuns.h" />
    <ClInclude Include="BobbyRMailOrder.h" />
    <ClInclude Include="BobbyRMisc.h" />
    <ClInclude Include="BobbyRShipments.h" />
    <ClInclude Include="BobbyRUsed.h" />
    <ClInclude Include="BriefingRoom.h" />
    <ClInclude Include="BriefingRoomM.h" />
    <ClInclude Include="BrokenLink.h" />
    <ClInclude Include="CharProfile.h" />
    <ClInclude Include="email.h" />
    <ClInclude Include="Encyclopedia.h" />
    <ClInclude Include="Encyclopedia_Data.h" />
    <ClInclude Include="files.h" />
    <ClInclude Include="finances.h" />
    <ClInclude Include="florist Cards.h" />
    <ClInclude Include="florist Gallery.h" />
    <ClInclude Include="florist Order Form.h" />
    <ClInclude Include="florist.h" />
    <ClInclude Include="funeral.h" />
    <ClInclude Include="GunEmporium.h" />
    <ClInclude Include="history.h" />
    <ClInclude Include="IMP AboutUs.h" />
    <ClInclude Include="IMP Attribute Entrance.h" />
    <ClInclude Include="IMP Attribute Finish.h" />
    <ClInclude Include="IMP Attribute Selection.h" />
    <ClInclude Include="IMP Begin Screen.h" />
    <ClInclude Include="IMP Character and Disability Entrance.h" />
    <ClInclude Include="IMP Character Trait.h" />
    <ClInclude Include="IMP Color Choosing.h" />
    <ClInclude Include="IMP Compile Character.h" />
    <ClInclude Include="IMP Confirm.h" />
    <ClInclude Include="IMP Disability Trait.h" />
    <ClInclude Include="IMP Finish.h" />
    <ClInclude Include="IMP HomePage.h" />
    <ClInclude Include="IMP MainPage.h" />
    <ClInclude Include="IMP Minor Trait.h" />
    <ClInclude Include="IMP Personality Entrance.h" />
    <ClInclude Include="IMP Personality Finish.h" />
    <ClInclude Include="IMP Personality Quiz.h" />
    <ClInclude Include="IMP Portraits.h" />
    <ClInclude Include="IMP Skill Trait.h" />
    <ClInclude Include="IMP Text System.h" />
    <ClInclude Include="IMP Voices.h" />
    <ClInclude Include="IMPVideoObjects.h" />
    <ClInclude Include="insurance Comments.h" />
    <ClInclude Include="insurance Contract.h" />
    <ClInclude Include="insurance Info.h" />
    <ClInclude Include="Insurance Text.h" />
    <ClInclude Include="insurance.h" />
    <ClInclude Include="Laptop All.h" />
    <ClInclude Include="laptop.h" />
    <ClInclude Include="LaptopSave.h" />
    <ClInclude Include="mercs Account.h" />
    <ClInclude Include="mercs Files.h" />
    <ClInclude Include="mercs No Account.h" />
    <ClInclude Include="mercs.h" />
    <ClInclude Include="personnel.h" />
    <ClInclude Include="PostalService.h" />
    <ClInclude Include="sirtech.h" />
    <ClInclude Include="Speck Quotes.h" />
    <ClInclude Include="Store Inventory.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="aim.cpp" />
    <ClCompile Include="AimArchives.cpp" />
    <ClCompile Include="AimFacialIndex.cpp" />
    <ClCompile Include="AimHistory.cpp" />
    <ClCompile Include="AimLinks.cpp" />
    <ClCompile Include="AimMembers.cpp" />
    <ClCompile Include="AimPolicies.cpp" />
    <ClCompile Include="AimSort.cpp" />
    <ClCompile Include="BobbyR.cpp" />
    <ClCompile Include="BobbyRAmmo.cpp" />
    <ClCompile Include="BobbyRArmour.cpp" />
    <ClCompile Include="BobbyRGuns.cpp" />
    <ClCompile Include="BobbyRMailOrder.cpp" />
    <ClCompile Include="BobbyRMisc.cpp" />
    <ClCompile Include="BobbyRShipments.cpp" />
    <ClCompile Include="BobbyRUsed.cpp" />
    <ClCompile Include="BriefingRoom.cpp" />
    <ClCompile Include="BriefingRoomM.cpp" />
    <ClCompile Include="BrokenLink.cpp" />
    <ClCompile Include="CharProfile.cpp" />
    <ClCompile Include="email.cpp" />
    <ClCompile Include="Encyclopedia.cpp" />
    <ClCompile Include="Encyclopedia_Data.cpp" />
    <ClCompile Include="files.cpp" />
    <ClCompile Include="finances.cpp" />
    <ClCompile Include="florist Cards.cpp" />
    <ClCompile Include="florist Gallery.cpp" />
    <ClCompile Include="florist Order Form.cpp" />
    <ClCompile Include="florist.cpp" />
    <ClCompile Include="funeral.cpp" />
    <ClCompile Include="GunEmporium.cpp" />
    <ClCompile Include="history.cpp" />
    <ClCompile Include="IMP AboutUs.cpp" />
    <ClCompile Include="IMP Attribute Entrance.cpp" />
    <ClCompile Include="IMP Attribute Finish.cpp" />
    <ClCompile Include="IMP Attribute Selection.cpp" />
    <ClCompile Include="IMP Begin Screen.cpp" />
    <ClCompile Include="IMP Character and Disability Entrance.cpp" />
    <ClCompile Include="IMP Character Trait.cpp" />
    <ClCompile Include="IMP Color Choosing.cpp" />
    <ClCompile Include="IMP Compile Character.cpp" />
    <ClCompile Include="IMP Confirm.cpp" />
    <ClCompile Include="IMP Disability Trait.cpp" />
    <ClCompile Include="IMP Finish.cpp" />
    <ClCompile Include="IMP HomePage.cpp" />
    <ClCompile Include="IMP MainPage.cpp" />
    <ClCompile Include="IMP Minor Trait.cpp" />
    <ClCompile Include="IMP Personality Entrance.cpp" />
    <ClCompile Include="IMP Personality Finish.cpp" />
    <ClCompile Include="IMP Personality Quiz.cpp" />
    <ClCompile Include="IMP Portraits.cpp" />
    <ClCompile Include="IMP Skill Trait.cpp" />
    <ClCompile Include="IMP Text System.cpp" />
    <ClCompile Include="IMP Voices.cpp" />
    <ClCompile Include="IMPVideoObjects.cpp" />
    <ClCompile Include="insurance Comments.cpp" />
    <ClCompile Include="insurance Contract.cpp" />
    <ClCompile Include="insurance Info.cpp" />
    <ClCompile Include="insurance.cpp" />
    <ClCompile Include="laptop.cpp" />
    <ClCompile Include="mercs Account.cpp" />
    <ClCompile Include="mercs Files.cpp" />
    <ClCompile Include="mercs No Account.cpp" />
    <ClCompile Include="mercs.cpp" />
    <ClCompile Include="personnel.cpp" />
    <ClCompile Include="PostalService.cpp" />
    <ClCompile Include="sirtech.cpp" />
    <ClCompile Include="Store Inventory.cpp" />
    <ClCompile Include="XML_AIMAvailability.cpp" />
    <ClCompile Include="XML_ConditionsForMercAvailability.cpp" />
    <ClCompile Include="XML_DeliveryMethods.cpp" />
    <ClCompile Include="XML_Email.cpp" />
    <ClCompile Include="XML_EmailMercAvailable.cpp" />
    <ClCompile Include="XML_EmailMercLevelUp.cpp" />
    <ClCompile Include="XML_EncyclopediaLocation.cpp" />
    <ClCompile Include="XML_IMPPortraits.cpp" />
    <ClCompile Include="XML_OldAIMArchive.cpp" />
    <ClCompile Include="XML_ShippingDestinations.cpp" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{6CFD0AF4-6BB4-4A19-B72E-71768A8D029D}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>Laptop</RootNamespace>
    <ProjectName>Laptop</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MapEditorD|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MapEditor|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\ja2.props" />
    <Import Project="..\ja2_Debug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MapEditorD|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\ja2.props" />
    <Import Project="..\ja2_Debug.props" />
    <Import Project="..\ja2_Editor.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\ja2.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MapEditor|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\ja2.props" />
    <Import Project="..\ja2_Editor.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\ja2.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MapEditorD|Win32'" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MapEditor|Win32'" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'" />
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MapEditorD|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MapEditor|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <Optimization>Disabled</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>