Minor code improvements

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8833 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-02 22:11:11 +00:00
parent de24b4df88
commit 00313a526b
3 changed files with 19 additions and 15 deletions
+5 -2
View File
@@ -52,8 +52,11 @@ INT16 EffectiveStrength( SOLDIERTYPE *pSoldier, BOOLEAN fTrainer )
// Flugente: diseases can affect stat effectivity
INT16 diseaseeffect = 0;
for ( int i = 0; i < NUM_DISEASES; ++i )
diseaseeffect += Disease[i].sEffStat[INFST_STR] * pSoldier->GetDiseaseMagnitude( i );
if ( gGameExternalOptions.fDisease )
{
for ( int i = 0; i < NUM_DISEASES; ++i )
diseaseeffect += Disease[i].sEffStat[INFST_STR] * pSoldier->GetDiseaseMagnitude( i );
}
iEffStrength = (iEffStrength * (100 + diseaseeffect + pSoldier->GetBackgroundValue( BG_STRENGTH ))) / 100;