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Minor code improvements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8833 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -52,8 +52,11 @@ INT16 EffectiveStrength( SOLDIERTYPE *pSoldier, BOOLEAN fTrainer )
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// Flugente: diseases can affect stat effectivity
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INT16 diseaseeffect = 0;
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for ( int i = 0; i < NUM_DISEASES; ++i )
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diseaseeffect += Disease[i].sEffStat[INFST_STR] * pSoldier->GetDiseaseMagnitude( i );
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if ( gGameExternalOptions.fDisease )
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{
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for ( int i = 0; i < NUM_DISEASES; ++i )
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diseaseeffect += Disease[i].sEffStat[INFST_STR] * pSoldier->GetDiseaseMagnitude( i );
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}
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iEffStrength = (iEffStrength * (100 + diseaseeffect + pSoldier->GetBackgroundValue( BG_STRENGTH ))) / 100;
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