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Added new options:
- ENABLE_TA enables fire ambient sound - VOLUME_TA controls fire ambient sound volume Fire ambient sound is played in a loop when there is active fire effect on screen. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -465,6 +465,8 @@ typedef struct
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//Sound settings
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UINT32 guiWeaponSoundEffectsVolume;
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UINT8 gubMaxPercentNoiseSilencedSound;
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BOOLEAN fEnableTA;
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UINT8 ubVolumeTA;
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// WDS - Option to turn off stealing
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BOOLEAN fStealingDisabled;
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