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Added new options:
- ENABLE_TA enables fire ambient sound - VOLUME_TA controls fire ambient sound volume Fire ambient sound is played in a loop when there is active fire effect on screen. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -18,6 +18,9 @@ extern INT16 gsNumAmbData;
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BOOLEAN SetSteadyStateAmbience( UINT8 ubAmbience );
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void UpdateFireAmbient(void);
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void StopFireAmbient(void);
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void StartFireAmbient(void);
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#define SOUND_NAME_SIZE 256
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#define NUM_SOUNDS_PER_TIMEFRAME 8
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