diff --git a/GameVersion.cpp b/GameVersion.cpp index c92ff0a6..0ac25a98 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.212" }; + INT16 zVersionLabel[256] = { L"Release v1.13.215" }; #endif diff --git a/JA2.vcproj b/JA2.vcproj index cb4761fa..7f6dbe17 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ dbch_devicetype == DBT_DEVTYP_VOLUME ) - { - //check to see if the play cd is still in the cdrom - if( !CheckIfGameCdromIsInCDromDrive() ) - { - } - } - } + ////if a device has been removed + //if( wParam == DBT_DEVICEREMOVECOMPLETE ) + //{ + // //if its a disk + // if( pHeader->dbch_devicetype == DBT_DEVTYP_VOLUME ) + // { + // //check to see if the play cd is still in the cdrom + // if( !CheckIfGameCdromIsInCDromDrive() ) + // { + // } + // } + //} } break; #endif diff --git a/Tactical/End Game.cpp b/Tactical/End Game.cpp index e1faf0d5..618fe1b0 100644 --- a/Tactical/End Game.cpp +++ b/Tactical/End Game.cpp @@ -247,7 +247,7 @@ void DoneFadeOutKilledQueen( void ) // ON THE STRAGETY LAYER KILL BAD GUYS! if ( !pTeamSoldier->bNeutral && (pTeamSoldier->bSide != gbPlayerNum ) ) { - ProcessQueenCmdImplicationsOfDeath( pSoldier ); + ProcessQueenCmdImplicationsOfDeath( pTeamSoldier ); } } } diff --git a/TacticalAI/Attacks.cpp b/TacticalAI/Attacks.cpp index 742ddeea..be6c2238 100644 --- a/TacticalAI/Attacks.cpp +++ b/TacticalAI/Attacks.cpp @@ -16,8 +16,6 @@ #include "Isometric Utils.h" #endif -#define ATTACK_VALUE_MULTIPLIER_FOR_SMOKE_GRENADES 0.5 - extern INT16 DirIncrementer[8]; //