Change strategic enemy amounts to UINT16

This commit is contained in:
Asdow
2024-11-10 22:02:46 +02:00
parent d9edc9362b
commit 0089e0a640
11 changed files with 85 additions and 85 deletions
+1 -1
View File
@@ -8090,7 +8090,7 @@ void MilitiaGroupBoxButtonCallback( GUI_BUTTON *btn, INT32 reason )
UINT8 militiatype = id / 2;
// for now, always alter by 1
UINT8 howmany = 1;
UINT16 howmany = 1;
// either add or remove a militia from currently selected group
if ( id % 2 )