mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
-added underslung/attached GLs to AI inventory and enabled AI to use them :)
-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance). -spreadsheet update git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -410,6 +410,7 @@ void AddMissileTrail( BULLET *pBullet, FIXEDPT qCurrX, FIXEDPT qCurrY, FIXEDPT q
|
||||
{
|
||||
strcpy( AniParams.zCachedFile, "TILECACHE\\BULLET_TRACER.STI" );
|
||||
AniParams.uiFlags |= ANITILE_LIGHT;
|
||||
AniParams.sDelay = 0;
|
||||
}
|
||||
|
||||
CreateAnimationTile( &AniParams );
|
||||
|
||||
Reference in New Issue
Block a user