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-added underslung/attached GLs to AI inventory and enabled AI to use them :)
-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance). -spreadsheet update git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -95,6 +95,7 @@ typedef enum
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AI_ACTION_END_COWER_AND_MOVE, // sort of dummy value, special for civilians who are to go somewhere at end of battle
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AI_ACTION_TRAVERSE_DOWN, // move down a level
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AI_ACTION_OFFER_SURRENDER, // offer surrender to the player
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AI_ACTION_RAISE_GUN,
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} ActionType;
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