-added underslung/attached GLs to AI inventory and enabled AI to use them :)

-rewrote the AI sniper code to take advantage of readying weapons.  Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance).
-spreadsheet update

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-10 07:22:16 +00:00
parent 005a424314
commit 008e216b17
14 changed files with 334 additions and 210 deletions
+1
View File
@@ -95,6 +95,7 @@ typedef enum
AI_ACTION_END_COWER_AND_MOVE, // sort of dummy value, special for civilians who are to go somewhere at end of battle
AI_ACTION_TRAVERSE_DOWN, // move down a level
AI_ACTION_OFFER_SURRENDER, // offer surrender to the player
AI_ACTION_RAISE_GUN,
} ActionType;