Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2012-05-24 19:41:11 +00:00
parent bd45bf26b2
commit 00ac266521
23 changed files with 527 additions and 328 deletions
+1 -1
View File
@@ -814,7 +814,7 @@ void SetupStoreInventory( STORE_INVENTORY *pInventoryArray, BOOLEAN fUsed )
else // new
{
// Madd
pInventoryArray[i].ubQtyOnHand = ubNumBought * gGameOptions.ubBobbyRay;
pInventoryArray[i].ubQtyOnHand = ubNumBought * gGameOptions.ubBobbyRayQuantity;
pInventoryArray[i].ubItemQuality = 100;
}
}