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Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -586,8 +586,8 @@ void DoneFadeOutForExitMPSScreen( void )
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gGameOptions.fTurnTimeLimit = FALSE;
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// Bobby Rays - why would we want anything less than the best
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gGameOptions.ubBobbyRay = BR_AWESOME;
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gGameOptions.ubBobbyRayQuality = BR_AWESOME;
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gGameOptions.ubBobbyRayQuantity = BR_AWESOME;
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gubMPSExitScreen = INTRO_SCREEN;
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