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Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4964,7 +4964,7 @@ STR16 zSaveLoadText[] =
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L"难度", //"Difficulty",
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L"Platinum Mode", //Placeholder English
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L"Bobby Ray 库存",
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L"Bobby Ray Quality", //TODO.Translate
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L"一般",
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L"较多",
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L"很多",
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@@ -4974,6 +4974,7 @@ STR16 zSaveLoadText[] =
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L"新携行系统无法使用默认的 Data 文件夹,请仔细读说明。",
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L"当前分辨率不支持存档文件的小队人数,请增加分辨率再试。", //L"The squad size from the savegame is not supported by the current screen resolution. Please increase the screen resolution and try again.",
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L"Bobby Ray Quantity",//TODO.Translate
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};
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@@ -5258,7 +5259,7 @@ STR16 gzGIOScreenText[] =
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L"随时存盘",
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L"铁人模式",
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L"在Demo中禁用",
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L"Bobby Ray商店库存",
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L"Bobby Ray Quality", //TODO.Translate
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L"极少",
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L"较少",
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L"一般",
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@@ -5315,6 +5316,7 @@ STR16 gzGIOScreenText[] =
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L"新命中率系统(NCTH)", //L"New Chance to Hit System",
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L"改进的中断系统(IIS)", //L"Improved Interrupt System",
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L"武器过热", //L"Weapon Overheating",
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L"Bobby Ray Quantity",//TODO.Translate
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};
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STR16 gzMPJScreenText[] =
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