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Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4953,16 +4953,17 @@ STR16 zSaveLoadText[] =
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L"Difficulté",
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L"Platinum Mode", //Placeholder English
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L"Bobby Ray",
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L"Bonne Selection",
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L"Meilleure Selection",
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L"Excellente Selection",
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L"Superbe Selection",
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L"Bobby Ray Qualité",
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L"Bonne",
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L"Meilleure",
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L"Excellente",
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L"Superbe",
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L"Le nouvel inventaire (NIV) ne peut se lancer en 640x480. Changez de résolution.",
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L"Le nouvel inventaire (NIV) ne fonctionne pas depuis le dossier \"data\" original.",
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L"The squad size from the savegame is not supported by the current screen resolution. Please increase the screen resolution and try again.", // TODO.Translate
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L"Bobby Ray Quantité",
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};
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@@ -5247,7 +5248,7 @@ STR16 gzGIOScreenText[] =
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L"Sauv. à volonté",
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L"Iron Man",
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L"Désactivé pour la démo",
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L"Selection de Bobby Ray",
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L"Qualité de Bobby Ray",
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L"Bonne",
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L"Meilleure",
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L"Excellente",
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@@ -5305,6 +5306,7 @@ STR16 gzGIOScreenText[] =
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L"New Chance to Hit System",
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L"Improved Interrupt System",
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L"Weapon Overheating",
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L"Quantité de Bobby Ray",//TODO.Translate
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};
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STR16 gzMPJScreenText[] =
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