mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
ASD fix (by rftr): moved ASD initialisation to just before the strategic AI init, which is where starting enemy groups are created (and ASD flags are checked to see if any troops can be upgraded to jeeps/tanks/robots).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9082 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -498,9 +498,6 @@ void InitStrategicLayer( void )
|
||||
// Flugente: set up VIP locations
|
||||
InitVIPSectors();
|
||||
|
||||
// Flugente: init special AI
|
||||
InitASD();
|
||||
|
||||
#ifdef JA2UB
|
||||
LuaInitStrategicLayer(0); //JA25 UB InitStrategicLayer.lua
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user