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- began cleaning of buggy LuaInitNPCCode (WIP)
- Fix: enemy NPCs (Mike) cannot surrender - Fix: in combat, ordering cleaning of guns only applies to the currently selected merc git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5921 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4754,11 +4754,11 @@ void CleanWeapons( BOOLEAN fEntireTeam )
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return;
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// no functionality if not in tactical or in combat, or nobody is here
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if ( (guiCurrentScreen != GAME_SCREEN && guiCurrentScreen != MSG_BOX_SCREEN) || (gTacticalStatus.uiFlags & INCOMBAT) )
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if ( (guiCurrentScreen != GAME_SCREEN && guiCurrentScreen != MSG_BOX_SCREEN) )
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return;
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// if in turnbased mode, perform this action only for the selected merc, and use up APs
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if ( !fEntireTeam || gTacticalStatus.uiFlags & TURNBASED )
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// if in combat, always only for selected merc
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if ( !fEntireTeam || (gTacticalStatus.uiFlags & INCOMBAT) )
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{
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if ( gusSelectedSoldier == NOBODY )
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return;
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