mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
- began cleaning of buggy LuaInitNPCCode (WIP)
- Fix: enemy NPCs (Mike) cannot surrender - Fix: in combat, ordering cleaning of guns only applies to the currently selected merc git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5921 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -10188,7 +10188,8 @@ void PrisonerSurrenderMessageBoxCallBack( UINT8 ubExitValue )
|
||||
{
|
||||
if( pSoldier->bActive && ( pSoldier->sSectorX == gWorldSectorX ) && ( pSoldier->sSectorY == gWorldSectorY ) && ( pSoldier->bSectorZ == gbWorldSectorZ) )
|
||||
{
|
||||
if( pSoldier->stats.bLife >= OKLIFE )
|
||||
// only if not dying, and if not a NPC (Mike...)
|
||||
if( pSoldier->stats.bLife >= OKLIFE && pSoldier->ubProfile == NO_PROFILE )
|
||||
{
|
||||
pSoldier->bSoldierFlagMask |= SOLDIER_POW;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user