From 024519cabdd34e66e2a4067a1a4c8560eafe8597 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sun, 27 Apr 2014 16:16:37 +0000 Subject: [PATCH] New Feature: 2 new Iron Man game modes (by anv) - Selectable at campaign start under "Extra Difficulty" label - Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode. - Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on. - New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION, git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2023 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 17 +++++++++++++++++ gamedir/Data/Ja2_Options.INI | 16 ++++++++++++++++ 2 files changed, 33 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 12840cd65..5e7af4cc2 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -2700,6 +2700,23 @@ INCLUDE_CONTRACTS_IN_PROJECTED_EXPENSES_WINDOW = 1 ; If disabled, the transition from the strategy screen will be skipped before entering tactical screen DISABLE_STRATEGIC_TRANSITION = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; Determine how to notify Player in Extreme Iron Man game, that it's a time to save. +; +; 0 = Open save screen. +; 1 = Pause the game. +; 2 = Do nothing (in auto-saves we trust). +;------------------------------------------------------------------------------------------------------------------------------ + +EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Determine the hour in Extreme Iron Man when progress can be saved (0-23) +;------------------------------------------------------------------------------------------------------------------------------ + +EXTREME_IRON_MAN_SAVING_HOUR = 0 + + ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index fcbde762d..32c67a976 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -2598,6 +2598,22 @@ INCLUDE_CONTRACTS_IN_PROJECTED_EXPENSES_WINDOW = 0 ; If disabled, the transition from the strategy screen will be skipped before entering tactical screen DISABLE_STRATEGIC_TRANSITION = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; Determine how to notify Player in Extreme Iron Man game, that it's a time to save. +; +; 0 = Open save screen. +; 1 = Pause the game. +; 2 = Do nothing (in auto-saves we trust). +;------------------------------------------------------------------------------------------------------------------------------ + +EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION = 1 + +;------------------------------------------------------------------------------------------------------------------------------ +; Determine the hour in Extreme Iron Man when progress can be saved (0-23) +;------------------------------------------------------------------------------------------------------------------------------ + +EXTREME_IRON_MAN_SAVING_HOUR = 0 + ;****************************************************************************************************************************** ;******************************************************************************************************************************