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-small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -72,7 +72,7 @@ smctableStartElementHandle(void *userData, const char *name, const char **atts)
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{
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{
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if ( isalpha(atts[uiAttrIndex+1][0]) )
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if ( isalpha(atts[uiAttrIndex+1][0]) )
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{
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{
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pData->uiRowNumber = (UINT32)(atts[uiAttrIndex+1][0] - 0x40);
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pData->uiRowNumber = (UINT32)(atts[uiAttrIndex+1][0] & 0xDF - 0x40);
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}
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}
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else
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else
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{
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{
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