- Added Chinese language support (thx to Noword from TBS)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-11-20 07:43:57 +00:00
parent 55059caf3b
commit 032fd1f353
29 changed files with 6111 additions and 366 deletions
+12
View File
@@ -202,6 +202,9 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
#endif
#ifdef TAIWANESE
strcat(fileName, TAIWANESE_PREFIX); // add Polish. prefix to filename
#endif
#ifdef CHINESE
strcat(fileName, CHINESE_PREFIX); // add Polish. prefix to filename
#endif
strcat(fileName, AMMOFILENAME);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
@@ -259,6 +262,9 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
#ifdef TAIWANESE
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
#endif
#ifdef CHINESE
AddLanguagePrefix( fileName, CHINESE_PREFIX);
#endif
#ifndef ENGLISH
if ( FileExists(fileName) )
{
@@ -360,6 +366,9 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
#ifdef TAIWANESE
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
#endif
#ifdef CHINESE
AddLanguagePrefix( fileName, CHINESE_PREFIX);
#endif
#ifndef ENGLISH
if ( FileExists(fileName) )
{
@@ -504,6 +513,9 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
#ifdef TAIWANESE
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
#endif
#ifdef CHINESE
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
#endif
#ifndef ENGLISH
if ( FileExists(fileName) )
{