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- Added Chinese language support (thx to Noword from TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1564,7 +1564,12 @@ void AdjustLoyaltyForCivsEatenByMonsters( INT16 sSectorX, INT16 sSectorY, UINT8
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//Report this to player
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GetSectorIDString( sSectorX, sSectorY, 0, pSectorString, TRUE );
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#ifdef CHINESE
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//diffrent order of words in Chinese
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swprintf( str, gpStrategicString[ STR_DIALOG_CREATURES_KILL_CIVILIANS ], pSectorString, ubHowMany);
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#else
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swprintf( str, gpStrategicString[ STR_DIALOG_CREATURES_KILL_CIVILIANS ], ubHowMany, pSectorString );
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#endif
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, MapScreenDefaultOkBoxCallback );
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// use same formula as if it were a civilian "murder" in tactical!!!
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