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- Added Chinese language support (thx to Noword from TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -10,12 +10,6 @@ extern INT32 giCurWinFont;
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// ATE: Use this define to enable winfonts in JA2
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// #define WINFONTS
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#ifdef WINFONTS
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#define USE_WINFONTS( ) ( gfUseWinFonts )
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#else
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#define USE_WINFONTS( ) ( FALSE )
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#endif
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#define GET_WINFONT( ) ( giCurWinFont )
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#define SET_USE_WINFONTS( fSet ) ( gfUseWinFonts = fSet );
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#define SET_WINFONT( fFont ) ( giCurWinFont = fFont );
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@@ -97,7 +91,7 @@ extern INT32 gpHugeFont;
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extern HVOBJECT gvoHugeFont;
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#endif
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extern INT32 giSubTitleWinFont;
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//extern INT32 giSubTitleWinFont;
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extern BOOLEAN gfFontsInit;
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@@ -191,4 +185,4 @@ void ShutdownFonts( );
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BOOLEAN SetFontShade( UINT32 uiFontID, INT8 bColorID );
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#endif
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#endif
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