- Added Chinese language support (thx to Noword from TBS)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-11-20 07:43:57 +00:00
parent 55059caf3b
commit 032fd1f353
29 changed files with 6111 additions and 366 deletions
+2 -8
View File
@@ -10,12 +10,6 @@ extern INT32 giCurWinFont;
// ATE: Use this define to enable winfonts in JA2
// #define WINFONTS
#ifdef WINFONTS
#define USE_WINFONTS( ) ( gfUseWinFonts )
#else
#define USE_WINFONTS( ) ( FALSE )
#endif
#define GET_WINFONT( ) ( giCurWinFont )
#define SET_USE_WINFONTS( fSet ) ( gfUseWinFonts = fSet );
#define SET_WINFONT( fFont ) ( giCurWinFont = fFont );
@@ -97,7 +91,7 @@ extern INT32 gpHugeFont;
extern HVOBJECT gvoHugeFont;
#endif
extern INT32 giSubTitleWinFont;
//extern INT32 giSubTitleWinFont;
extern BOOLEAN gfFontsInit;
@@ -191,4 +185,4 @@ void ShutdownFonts( );
BOOLEAN SetFontShade( UINT32 uiFontID, INT8 bColorID );
#endif
#endif