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Improved code to avoid dangerous locations.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8756 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -170,4 +170,8 @@ void SetTreeTopStateForMap();
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BOOLEAN IsOknoLevel( INT32 sGridNo );
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BOOLEAN IsLegionLevel( INT32 sGridNo );
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// sevenfm
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BOOLEAN FindStruct(INT32 sSpot, INT8 bLevel, UINT16 usIndex);
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BOOLEAN FindStructFlag(INT32 sSpot, INT8 bLevel, UINT32 uiFlag);
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#endif
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