Merge branch 'master' into ExtraMercs

This commit is contained in:
Asdow
2023-07-26 13:17:49 +03:00
754 changed files with 9435 additions and 74371 deletions
+1 -5
View File
@@ -1,6 +1,3 @@
#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#else
#include <math.h>
#include "sgp.h"
#include "soldier profile.h"
@@ -26,7 +23,6 @@
#include "Soldier macros.h"
#include "strategicmap.h"
#include "DynamicDialogue.h" // added by Flugente
#endif
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
@@ -606,7 +602,7 @@ void HourlyFoodAutoDigestion( SOLDIERTYPE *pSoldier )
AddFoodpoints(pSoldier->bFoodLevel, powfoodadd);
}
// while on a minievent, assume that we can feed ourselves.. somehow
else if (pSoldier->bAssignment == ASSIGNMENT_MINIEVENT)
else if (pSoldier->bAssignment == ASSIGNMENT_MINIEVENT || pSoldier->bAssignment == ASSIGNMENT_REBELCOMMAND)
{
const INT16 water = gGameExternalOptions.usFoodDigestionHourlyBaseDrink * gGameExternalOptions.sFoodDigestionAssignment;
const INT16 foodadd = water * gGameExternalOptions.usFoodDigestionHourlyBaseFood / max(1, gGameExternalOptions.usFoodDigestionHourlyBaseDrink);