Merge branch 'master' into ExtraMercs

This commit is contained in:
Asdow
2023-07-26 13:17:49 +03:00
754 changed files with 9435 additions and 74371 deletions
-19
View File
@@ -1,6 +1,3 @@
#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#else
#include <wchar.h>
#include <stdio.h>
#include <string.h>
@@ -49,7 +46,6 @@
#include "Text.h"
#include "NPC.h"
#include "Soldier macros.h"
#endif
extern UINT8 gubWaitingForAllMercsToExitCode;
@@ -359,21 +355,6 @@ INT8 TileIsClear( SOLDIERTYPE *pSoldier, INT8 bDirection, INT32 sGridNo, INT8 b
pSoldier->flags.fBlockedByAnotherMerc = FALSE;
return( MOVE_TILE_STATIONARY_BLOCKED );
}
else
{
#if 0
// Check if there is a reserved marker here at least....
sNewGridNo = NewGridNo( sGridNo, DirectionInc( bDirection ) );
if ( ( gpWorldLevelData[ sNewGridNo ].uiFlags & MAPELEMENT_MOVEMENT_RESERVED ) )
{
if ( gpWorldLevelData[ sNewGridNo ].ubReservedSoldierID != pSoldier->ubID )
{
return( MOVE_TILE_TEMP_BLOCKED );
}
}
#endif
}
}
// Unset flag for blocked by soldier...