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Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2303 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1668,6 +1668,7 @@ EXTERNAL_FEEDING = 2
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Set the grid number for the initial merc arrival location.
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; Set the grid number for the initial merc arrival location.
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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; THIS HAS BEEN MOVED TO Mod_Settings.ini! Please set it there!
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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@@ -76,6 +76,8 @@ PABLOS_STOLEN_DEST_GRIDNO = 1
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LOST_SHIPMENT_GRIDNO = 2
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LOST_SHIPMENT_GRIDNO = 2
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[Omerta]
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[Omerta]
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; initial arrival tile number in Omerta
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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[Drassen]
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[Drassen]
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;meet Carmen in sector for reward collection
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;meet Carmen in sector for reward collection
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@@ -335,7 +335,7 @@ RECRUITABLE_JOHN_KULBA_DELAY = 14
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RECRUITABLE_JA1_NATIVES = FALSE
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RECRUITABLE_JA1_NATIVES = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; If outstanding debt to MERC exceeds this, Speck will complain on the website.
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; If outstanding debt to MERC exceeds this, Speck will complain on the website.
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; Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt
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; Note: this does NOT affect whether MERC goes bankrupt, as this is independent of the amount of debt
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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MERC_BANKRUPT_WARNING = 5000
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MERC_BANKRUPT_WARNING = 5000
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@@ -1479,6 +1479,7 @@ DYNAMIC_SOLDIER_TOOLTIPS = FALSE
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; Enable/disable individual lines of information within the tooltip
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; Enable/disable individual lines of information within the tooltip
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; Set HELMET and VEST and LEGGINGS to FALSE (all 3) to prevent the display of the armor line
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; Set HELMET and VEST and LEGGINGS to FALSE (all 3) to prevent the display of the armor line
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; Set HEAD_SLOT_1 and HEAD_SLOT_2 both to FALSE to prevent the display of the NVG and gas mask lines
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; Set HEAD_SLOT_1 and HEAD_SLOT_2 both to FALSE to prevent the display of the NVG and gas mask lines
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; This requires SOLDIER_TOOLTIP_DETAIL_LEVEL = 4
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; Location, Distance
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; Location, Distance
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SOLDIER_TOOLTIP_DISPLAY_LOCATION = FALSE
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SOLDIER_TOOLTIP_DISPLAY_LOCATION = FALSE
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@@ -1665,6 +1666,7 @@ EXTERNAL_FEEDING = 2
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Set the grid number for the initial merc arrival location.
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; Set the grid number for the initial merc arrival location.
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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; THIS HAS BEEN MOVED TO Mod_Settings.ini! Please set it there!
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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@@ -1991,7 +1993,7 @@ ENEMY_TANKS_BLOW_OBSTACLES_UP = TRUE
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; If set to TRUE, tanks can be noticed as soon as any part of them is visible.
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; If set to TRUE, tanks can be noticed as soon as any part of them is visible.
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ENEMY_TANKS_ANY_PART_VISIBLE = FALSE
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ENEMY_TANKS_ANY_PART_VISIBLE = FALSE
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; If set to TRUE, enemies can use launchables even against single mercs and in perfect health
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; If set to TRUE, enemies can use launchables even against single mercs and in perfect health.
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ENEMIES_DONT_SPARE_LAUNCHABLES = FALSE
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ENEMIES_DONT_SPARE_LAUNCHABLES = FALSE
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; If set to TRUE, enemies can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it.
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; If set to TRUE, enemies can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it.
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ENEMIES_BLOW_OBSTACLES_UP = FALSE
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ENEMIES_BLOW_OBSTACLES_UP = FALSE
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@@ -2358,7 +2360,7 @@ COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES = TRUE
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SUPPRESSION_EFFECTIVENESS = 0
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SUPPRESSION_EFFECTIVENESS = 0
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; These modifiers control suppression effectiveness for different teams. They work together with SUPPRESSION_EFFECTIVENESS,
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; These modifiers control suppression effectiveness against different teams. They work together with SUPPRESSION_EFFECTIVENESS,
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; not instead
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; not instead
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;
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;
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; 0 = JA2 Default: Suppression is DISABLED.
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; 0 = JA2 Default: Suppression is DISABLED.
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@@ -76,6 +76,8 @@ PABLOS_STOLEN_DEST_GRIDNO = 1
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LOST_SHIPMENT_GRIDNO = 2
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LOST_SHIPMENT_GRIDNO = 2
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[Omerta]
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[Omerta]
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; initial arrival tile number in Omerta
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INITIAL_MERC_ARRIVAL_LOCATION = 4870
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[Drassen]
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[Drassen]
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;meet Carmen in sector for reward collection
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;meet Carmen in sector for reward collection
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