DrawItemUIBarEx: use GetGunOverheatDisplayPercentage so that OVERHEATING_DISPLAY_JAMPERCENTAGE option can have effect.

Minor code improvements.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-05-05 16:34:15 +00:00
parent 7f8fc44a7d
commit 03d7fd5266
3 changed files with 48 additions and 51 deletions
+1 -1
View File
@@ -321,7 +321,7 @@ BOOLEAN HandleCompatibleAmmoUIForMapInventory( SOLDIERTYPE *pSoldier, INT32 bInv
void ResetCompatibleItemArray( );
void CycleItemDescriptionItem( INT16 sX, INT16 sY );
INT16 CycleItems( INT16 usOldItem );
INT16 CycleItems( UINT16 usOldItem );
BOOLEAN InitializeStealItemPickupMenu( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOpponent, ITEM_POOL *pItemPool, UINT8 ubCount);