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Clean up Strategic/*:cpp includes
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@@ -1,7 +1,6 @@
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#include "mapscreen.h"
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#include <stdio.h>
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#include <stdarg.h>
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#include <time.h>
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#include "gameloop.h"
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#include "sgp.h"
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#include "vobject.h"
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@@ -17,12 +16,9 @@
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#include "Font Control.h"
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#include "Timer Control.h"
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#include "Interface.h"
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#include "Handle UI.h"
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#include "Interface Items.h"
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#include "Interface Utils.h"
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#include "lighting.h"
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#include <wchar.h>
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#include <tchar.h>
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#include "Cursors.h"
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#include "Soldier Profile.h"
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#include "Interface Panels.h"
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@@ -60,7 +56,6 @@
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#include "Dialogue Control.h"
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#include "Map Screen Interface TownMine Info.h"
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#include "PreBattle Interface.h"
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#include "personnel.h"
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#include "Animated ProgressBar.h"
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#include "Queen Command.h"
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#include "LaptopSave.h"
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@@ -74,11 +69,9 @@
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#include "Strategic Mines.h"
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#include "SaveLoadScreen.h"
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#include "Options Screen.h"
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#include "Auto Resolve.h"
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#include "Meanwhile.h"
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#include "Campaign.h"
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#include "random.h"
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#include "Air Raid.h"
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#include "Quests.h"
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#include "Town Militia.h"
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#include "Weapons.h"
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@@ -98,13 +91,8 @@
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#include "Strategic Status.h"
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#include "Soldier Create.h"
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#include "Animation Control.h"
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// HEADROCK HAM 3.6: Include facilities for assignment display
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#include "Facilities.h"
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// HEADROCK HAM 4: Include Militia Squads for Manual Militia Restrictions toggle.
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#include "MilitiaSquads.h"
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#include "Auto Bandage.h" // added by Flugente
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#include "Food.h" // added by Flugente
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#include "Drugs And Alcohol.h" // added by Flugente
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#include "WordWrap.h"
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#include "connect.h" //hayden
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