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Clean up Strategic/*:cpp includes
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@@ -4,11 +4,7 @@
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#include "strategic.h"
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#include "Strategic Mines.h"
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#include "types.h"
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#include "memory.h"
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#include <stdio.h>
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#include <stdarg.h>
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#include <math.h>
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#include <time.h>
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#include "jascreens.h"
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#include "worlddef.h"
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#include "Soldier Control.h"
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@@ -16,13 +12,11 @@
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#include "Interface Panels.h"
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#include "Isometric Utils.h"
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#include "Ambient Control.h"
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#include "worlddef.h"
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#include "WorldDat.h"
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#include "Text.h"
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#include "Soldier Add.h"
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#include "Soldier macros.h"
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#include "Strategic Pathing.h"
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#include "Soldier Create.h"
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#include "Handle UI.h"
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#include "faces.h"
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#include "renderworld.h"
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@@ -36,7 +30,7 @@
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#include "message.h"
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#include "Font Control.h"
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#include "environment.h"
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#include "Game Events.h"
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#include "Game Event Hook.h"
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#include "Quests.h"
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#include "FileMan.h"
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#include "Animated ProgressBar.h"
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@@ -51,7 +45,6 @@
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#include "Animation Control.h"
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#include "Squads.h"
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#include "worldman.h"
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#include "Overhead.h"
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#include "Strategic Town Loyalty.h"
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#include "Queen Command.h"
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#include "Cursor Control.h"
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@@ -66,11 +59,8 @@
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#include "Tactical Placement GUI.h"
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#include "Map Screen Helicopter.h"
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#include "Map Edgepoints.h"
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#include "Player Command.h"
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#include "Event Pump.h"
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#include "Meanwhile.h"
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#include "Air Raid.h"
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#include "Strategic Mines.h"
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#include "Creature Spreading.h"
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#include "SaveLoadMap.h"
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#include "Militia Control.h"
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@@ -84,12 +74,9 @@
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#include "Debug Control.h"
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#include "expat.h"
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#include "Loading Screen.h"
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#include "Queen Command.h"
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#include "Enemy Soldier Save.h"
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#include "NPC.h"
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#include "Strategic Event Handler.h"
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#include "MessageBoxScreen.h"
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#include "interface Dialogue.h"
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#include "Map Screen Interface.h"
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#include "history.h"
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#include "Bullets.h"
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@@ -105,6 +92,7 @@
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#include "GameInitOptionsScreen.h"
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#ifdef JA2UB
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#include "interface Dialogue.h"
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#include "SaveLoadGame.h"
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#include "email.h"
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#include "Ja25 Strategic Ai.h"
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@@ -121,12 +109,9 @@
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#include "connect.h" //hayden added alot ""'s to get around client spawing random/different placed AI
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#include "SaveLoadGame.h"
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#include "Strategic Mines.h"
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#include "Strategic Mines LUA.h"
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#include "UndergroundInit.h"
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#include "LuaInitNPCs.h"
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#include "Luaglobal.h"
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#include "sgp_logger.h"
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