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- new item flag NO_METAL_DETECTION (131072) makes mines an bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5656 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -747,9 +747,9 @@ extern OBJECTTYPE gTempObject;
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#define CORPSE 0x00008000 //32768 // a dead body
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#define SKIN_BLOODCAT 0x00010000 //65536 // retrieve this by skinning (=decapitating) a bloodcat
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/*#define PLAYER_NET_2_LVL_1 0x00020000 //131072
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#define PLAYER_NET_3_LVL_1 0x00040000 //262144
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#define PLAYER_NET_4_LVL_1 0x00080000 //524288
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#define NO_METAL_DETECTION 0x00020000 //131072 // a planted bomb with this flag can NOT be detected via metal detector. Use sparingly!
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#define JUMP_GRENADE 0x00040000 //262144 // add +25 heigth to explosion, used for bouncing grenades and jumping mines
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/*#define PLAYER_NET_4_LVL_1 0x00080000 //524288
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#define PLAYER_NET_1_LVL_2 0x00100000 //1048576
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#define PLAYER_NET_2_LVL_2 0x00200000 //2097152
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