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Fix: militia can retreat to impassable sectors in autoresolve
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -632,8 +632,6 @@ BOOLEAN ValidTrainingPartnerInSameSectorOnAssignmentFound( SOLDIERTYPE *pSoldier
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extern void AddSectorForSoldierToListOfSectorsThatCompletedMilitiaTraining( SOLDIERTYPE *pSoldier );
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extern BOOLEAN SectorIsImpassable( INT16 sSector );
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extern BOOLEAN CanChangeSleepStatusForCharSlot( INT8 bCharNumber );
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// only 2 trainers are allowed per sector, so this function counts the # in a guy's sector
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