Fix: militia can retreat to impassable sectors in autoresolve

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-04 14:46:19 +00:00
parent af04fe4b53
commit 0544227958
4 changed files with 9 additions and 8 deletions
+1 -1
View File
@@ -319,7 +319,7 @@ void RandomizePatrolGroupLocation( GROUP *pGroup );
BOOLEAN InitStrategicMovementCosts();
BOOLEAN SectorIsImpassable( INT16 sSector );
BOOLEAN SectorIsImpassable( INT16 sSector, UINT8 aDirection = THROUGH_STRATEGIC_MOVE );
void PlaceGroupInSector( UINT8 ubGroupID, INT16 sPrevX, INT16 sPrevY, INT16 sNextX, INT16 sNextY, INT8 bZ, BOOLEAN fCheckForBattle );