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Code changes to allow more slots for IMPs.
Allow dead IMPs to be replaced. Add another way to progress in the game (sectors visited). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -146,8 +146,15 @@ typedef struct
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BOOLEAN fSellAll;
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INT16 iPriceModifier;
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INT32 iMaxIMPMaleCharacters;
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INT32 iMaxIMPCharacters;
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// WDS: Allow flexible numbers of IMPs of each sex
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INT32 iIMPMaleCharacterCount; // Count of how many there are
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INT32 iIMPFemaleCharacterCount;
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INT32 iMaxIMPCharacters; // Limit of how many to allow
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//
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// iaIMPSlots is an array of the slots (in prof.dat) to use for IMPs.
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//
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UINT32 *iaIMPSlots;
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INT32 iMinAttribute;
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INT32 iMaxAttribute;
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INT32 iImpAttributePoints;
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@@ -264,6 +271,7 @@ typedef struct
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UINT32 ubGameProgressPortionKills;
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UINT32 ubGameProgressPortionControl;
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UINT32 ubGameProgressPortionIncome;
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UINT32 ubGameProgressPortionVisited;
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// Event settings
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