Code changes to allow more slots for IMPs.

Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2007-03-26 01:47:14 +00:00
parent 6664b92b25
commit 060a09ead0
17 changed files with 525 additions and 251 deletions
+10 -2
View File
@@ -146,8 +146,15 @@ typedef struct
BOOLEAN fSellAll;
INT16 iPriceModifier;
INT32 iMaxIMPMaleCharacters;
INT32 iMaxIMPCharacters;
// WDS: Allow flexible numbers of IMPs of each sex
INT32 iIMPMaleCharacterCount; // Count of how many there are
INT32 iIMPFemaleCharacterCount;
INT32 iMaxIMPCharacters; // Limit of how many to allow
//
// iaIMPSlots is an array of the slots (in prof.dat) to use for IMPs.
//
UINT32 *iaIMPSlots;
INT32 iMinAttribute;
INT32 iMaxAttribute;
INT32 iImpAttributePoints;
@@ -264,6 +271,7 @@ typedef struct
UINT32 ubGameProgressPortionKills;
UINT32 ubGameProgressPortionControl;
UINT32 ubGameProgressPortionIncome;
UINT32 ubGameProgressPortionVisited;
// Event settings