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Code changes to allow more slots for IMPs.
Allow dead IMPs to be replaced. Add another way to progress in the game (sectors visited). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+25
-14
@@ -332,6 +332,7 @@ void RemoveIMPBeginScreenButtons( void )
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}
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void BtnIMPBeginScreenDoneCallback(GUI_BUTTON *btn,INT32 reason)
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{
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@@ -371,6 +372,7 @@ void BtnIMPBeginScreenDoneCallback(GUI_BUTTON *btn,INT32 reason)
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}
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*/
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// WDS: Allow flexible numbers of IMPs of each sex
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if (bProceed == TRUE)
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{
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// check to see if a name has been selected, if not, do not allow player to proceed with more char generation
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@@ -378,18 +380,18 @@ void BtnIMPBeginScreenDoneCallback(GUI_BUTTON *btn,INT32 reason)
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{
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if (bGenderFlag == IMP_MALE)
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{
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if (GetFilledIMPSlots(MALE) >= 3)
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if (CountEmptyIMPSlots(MALE) == 0)
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{
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// You cannot have more than 3 I.M.P characters with the same gender on your team.
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// You cannot have more than the male max I.M.P characters on your team.
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DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 9 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, NULL);
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bProceed = FALSE;
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}
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}
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else if (bGenderFlag == IMP_FEMALE)
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{
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if (GetFilledIMPSlots(FEMALE) >= 3)
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if (CountEmptyIMPSlots(FEMALE) == 0)
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{
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// You cannot have more than 3 I.M.P characters with the same gender on your team.
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// You cannot have more than the female max I.M.P characters on your team.
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DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 9 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, NULL);
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bProceed = FALSE;
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}
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@@ -1313,7 +1315,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_ASSHOLE;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 2;
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return TRUE;
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}
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@@ -1337,7 +1340,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_FRIENDLY;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 1;
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return TRUE;
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}
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@@ -1361,7 +1365,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_FRIENDLY;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 2;
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LaptopSaveInfo.iCurrentVoice = 2;
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LaptopSaveInfo.iCharIndex = 2;
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iPortraitNumber = 1;
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return TRUE;
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}
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@@ -1388,7 +1393,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_AGGRESSIVE;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 4;
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return TRUE;
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}
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@@ -1415,7 +1421,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_ARROGANT;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 2;
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return TRUE;
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}
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@@ -1442,7 +1449,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_AGGRESSIVE;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 4;
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return TRUE;
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}
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@@ -1469,7 +1477,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_LONER;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 3;
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return TRUE;
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}
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@@ -1493,7 +1502,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = PSYCHO;
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iAttitude = ATT_ASSHOLE;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 2;
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//DEF: temp
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@@ -1549,7 +1559,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_LONER;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iCurrentVoice = 1;
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LaptopSaveInfo.iCharIndex = 1;
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iPortraitNumber = 3;
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return TRUE;
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}
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@@ -1578,7 +1589,7 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPersonality = NO_PERSONALITYTRAIT;
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iAttitude = ATT_LONER;
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iCurrentImpPage = IMP_FINISH;
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LaptopSaveInfo.iVoiceId = 1;
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LaptopSaveInfo.iIMPIndex = 54;
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iPortraitNumber = 5;
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return (TRUE );
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}
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