Code changes to allow more slots for IMPs.

Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2007-03-26 01:47:14 +00:00
parent 6664b92b25
commit 060a09ead0
17 changed files with 525 additions and 251 deletions
+7
View File
@@ -969,6 +969,13 @@ BOOLEAN StrategicRemoveMerc( SOLDIERTYPE *pSoldier )
// stop time compression so player can react to the departure
StopTimeCompression();
// WDS: This allows for replacing dead IMP mercs. See "BtnIMPBeginScreenDoneCallback" in "IMP Begin Screen.cpp"
if( ( pSoldier->ubWhatKindOfMercAmI == MERC_TYPE__PLAYER_CHARACTER ) &&
( gMercProfiles[ pSoldier->ubProfile ].bMercStatus == MERC_IS_DEAD ) ) {
// Replace the name with an empty string
wcsncpy( gMercProfiles[ pSoldier->ubProfile ].zName, L"", 1 );
}
// ATE: update team panels....
UpdateTeamPanelAssignments( );