diff --git a/gamedir/Data/TableData/Map/Cities.xml b/gamedir/Data/TableData/Map/Cities.xml
index cb4456de4..53f2d93b8 100644
--- a/gamedir/Data/TableData/Map/Cities.xml
+++ b/gamedir/Data/TableData/Map/Cities.xml
@@ -12,6 +12,8 @@ Fields index:
opression & is willing to stand against it. It primarily controls
the RATE of loyalty change in each town: the loyalty effect of
the same events depends on it. Scale of 1-100.
+ townMilitiaAllowed - defines the ability to have and train militia in town.
+ Possible values: 0 - no militia, 1 - allow train militia in this town.
baseSector - this is co-ordinates of the top left corner of the 3x3 town
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
@@ -32,6 +34,7 @@ Changes do not require starting of a new game.
Omerta
1
90
+ 0
9
1
@@ -46,6 +49,7 @@ Changes do not require starting of a new game.
Drassen
1
30
+ 1
13
2
@@ -60,6 +64,7 @@ Changes do not require starting of a new game.
Alma
1
12
+ 1
13
8
@@ -74,6 +79,7 @@ Changes do not require starting of a new game.
Grumm
1
15
+ 1
1
7
@@ -88,6 +94,7 @@ Changes do not require starting of a new game.
Tixa
0
20
+ 0
8
9
@@ -102,6 +109,7 @@ Changes do not require starting of a new game.
Cambria
1
15
+ 1
8
6
@@ -116,6 +124,7 @@ Changes do not require starting of a new game.
San Mona
0
20
+ 0
4
2
@@ -130,6 +139,7 @@ Changes do not require starting of a new game.
Estoni
0
20
+ 0
5
8
@@ -144,6 +154,7 @@ Changes do not require starting of a new game.
Orta
0
20
+ 0
3
10
@@ -158,6 +169,7 @@ Changes do not require starting of a new game.
Balime
1
12
+ 1
11
11
@@ -172,6 +184,7 @@ Changes do not require starting of a new game.
Meduna
1
10
+ 1
3
14
@@ -186,6 +199,7 @@ Changes do not require starting of a new game.
Chitzena
1
35
+ 1
2
1