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Bugfix: Memory Leak in CIniReader::ReadString (by Arynn)
Fixed an array off by one issue in game setting structure (by Arynn) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -93,7 +93,7 @@ typedef struct
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UINT8 ubSpeechVolume; // Volume Setting
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//The following are set from the status of the toggle boxes in the Options Screen
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UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
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BOOLEAN fOptions[ NUM_ALL_GAME_OPTIONS + 1 ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
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UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..' (not sure why this is in Game Settings )
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