I just added a comment to builddefines.h for building the editor:

You should build the map editor in "Release" mode and not "MapEditor" mode.
You also have to enable the 2 defines in builddefines.h for the map editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-06-20 10:35:51 +00:00
parent 6be5f313db
commit 06a0249994
3 changed files with 15 additions and 10 deletions
+7 -2
View File
@@ -3,13 +3,18 @@
#include "Language Defines.h"
// Remove comment to build Beta version (with lot of debug infos) including the Editor
// -------------------------------------
// Remove comment of the 2 defines to build a exe including the Map Editor!
// Build the exe with "Release" and not "MapEditor".
// Then you have to make a shortcut of the EXE adding -EDITORAUTO as a starting parameter.
//#define JA2BETAVERSION
//#define JA2EDITOR
// -------------------------------------
// Normal test version
//#define JA2TESTVERSION
//#define JA2EDITOR
//#define SGP_DEBUG