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I just added a comment to builddefines.h for building the editor:
You should build the map editor in "Release" mode and not "MapEditor" mode. You also have to enable the 2 defines in builddefines.h for the map editor. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3,13 +3,18 @@
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#include "Language Defines.h"
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// Remove comment to build Beta version (with lot of debug infos) including the Editor
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// -------------------------------------
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// Remove comment of the 2 defines to build a exe including the Map Editor!
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// Build the exe with "Release" and not "MapEditor".
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// Then you have to make a shortcut of the EXE adding -EDITORAUTO as a starting parameter.
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//#define JA2BETAVERSION
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//#define JA2EDITOR
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// -------------------------------------
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// Normal test version
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//#define JA2TESTVERSION
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//#define JA2EDITOR
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//#define SGP_DEBUG
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