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I just added a comment to builddefines.h for building the editor:
You should build the map editor in "Release" mode and not "MapEditor" mode. You also have to enable the 2 defines in builddefines.h for the map editor. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Version="8,00"
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Name="ja2_2005Express"
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ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
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RootNamespace="ja2_2005Express"
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@@ -66,7 +66,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_debug_new_en.exe"
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OutputFile="$(OutDir)\ja2_debug_2227_en.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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@@ -145,7 +145,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_release_2207_en.exe"
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OutputFile="$(OutDir)\ja2_release_2227_en.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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@@ -232,7 +232,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\Map Editor MP.exe"
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OutputFile="$(OutDir)\Map Editor_2222.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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