From 06a832a7ab6c9eb26d4b7c6aac8e708d836a5ffc Mon Sep 17 00:00:00 2001 From: Wanne Date: Wed, 12 Feb 2014 11:45:29 +0000 Subject: [PATCH] Merged from revision: 6898 - Fixed wrong/missing texts git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6899 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Utils/_DutchText.cpp | 4 ++-- Utils/_FrenchText.cpp | 20 +++++++++++++------- Utils/_GermanText.cpp | 6 +++++- Utils/_ItalianText.cpp | 4 ++++ 4 files changed, 24 insertions(+), 10 deletions(-) diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp index 1133dbcf4..edbc86d73 100644 --- a/Utils/_DutchText.cpp +++ b/Utils/_DutchText.cpp @@ -6035,9 +6035,9 @@ STR16 pMapScreenJustStartedHelpText[] = { L"Ga naar AIM en huur wat huurlingen in ( *Hint* dat kan bij Laptop )", #ifdef JA2UB - L"Als je klaar bent om naar Arulco te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway -#else L"Als je klaar bent om naar Tracona te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway +#else + L"Als je klaar bent om naar Arulco te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway #endif }; diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index 81538a993..067118b7d 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -2359,7 +2359,7 @@ STR16 gzMercSkillTextNew[] = L"Arme automatique", L"Arme lourde", L"Tireur d'élite", - L"Éclaireur",// !!!Scout =! Eclaireur. + L"Éclaireur",// Hunter L"Flingueur", L"Arts martiaux", L"Meneur", @@ -2381,6 +2381,8 @@ STR16 gzMercSkillTextNew[] = // new minor traits L"Opérateur radio", // 21 + L"Snitch", // 22 // TODO.Translate + // second names for major skills L"Mitrailleur", L"Bombardier", @@ -2392,24 +2394,24 @@ STR16 gzMercSkillTextNew[] = L"Ingénieur", L"Chirurgien", // placeholders for minor traits - L"Placeholder", // 31 + L"Placeholder", // 32 L"Placeholder", L"Placeholder", L"Placeholder", L"Placeholder", - L"Placeholder", // 36 + L"Placeholder", // 37 L"Placeholder", L"Placeholder", L"Placeholder", - L"Placeholder", // 40 - L"Espion", // 41 + L"Placeholder", // 41 + L"Espion", // 42 L"Placeholder", // for radio operator (minor trait) - L"Plus...", + L"Placeholder", // for snitch (minor trait) + L"Plus...", // 45 L"Divers", // for VARIOUSSKILLS }; ////////////////////////////////////////////////////////// - // This is pop up help text for the options that are available to the merc STR16 pTacticalPopupButtonStrings[] = @@ -6030,7 +6032,11 @@ STR16 pMilitiaButtonsHelpText[] = STR16 pMapScreenJustStartedHelpText[] = { L"Allez sur le site de l'AIM et engagez des mercenaires (*Conseil* allez voir dans le Poste de travail)", // to inform the player to hired some mercs to get things going +#ifdef JA2UB L"Cliquez sur le bouton de compression du temps pour faire avancer votre escouade sur le terrain.", // to inform the player to hit time compression to get the game underway +#else + L"Cliquez sur le bouton de compression du temps pour faire avancer votre escouade sur le terrain.", // to inform the player to hit time compression to get the game underway +#endif }; STR16 pAntiHackerString[] = diff --git a/Utils/_GermanText.cpp b/Utils/_GermanText.cpp index ccb429cf4..ef303d4fe 100644 --- a/Utils/_GermanText.cpp +++ b/Utils/_GermanText.cpp @@ -4961,7 +4961,7 @@ STR16 AimAlumniText[] = L"SEITE 3", L"A.I.M.-Veteranen", // Title of the page L"ENDE", // Stops displaying information on selected merc - L"Nächste", + L"Nächste", }; //AIM Home Page @@ -5862,7 +5862,11 @@ STR16 pMilitiaButtonsHelpText[] = STR16 pMapScreenJustStartedHelpText[] = { L"Zu AIM gehen und Söldner anheuern ( *Tip*: Befindet sich im Laptop )", // to inform the player to hire some mercs to get things going +#ifdef JA2UB + L"Sobald Sie für die Reise nach Tracona bereit sind, klicken Sie auf den Zeitraffer-Button unten rechts auf dem Bildschirm.", // to inform the player to hit time compression to get the game underway +#else L"Sobald Sie für die Reise nach Arulco bereit sind, klicken Sie auf den Zeitraffer-Button unten rechts auf dem Bildschirm.", // to inform the player to hit time compression to get the game underway +#endif }; STR16 pAntiHackerString[] = diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp index 796064cca..e1b290748 100644 --- a/Utils/_ItalianText.cpp +++ b/Utils/_ItalianText.cpp @@ -6019,7 +6019,11 @@ STR16 pMilitiaButtonsHelpText[] = STR16 pMapScreenJustStartedHelpText[] = { L"Andate all'A.I.M. e arruolate alcuni mercenari (*Hint* è nel Laptop)", // to inform the player to hired some mercs to get things going +#ifdef JA2UB + L"Quando sarete pronti per partire per Tracona, cliccate sul pulsante nella parte in basso a destra dello schermo.", // to inform the player to hit time compression to get the game underway +#else L"Quando sarete pronti per partire per Arulco, cliccate sul pulsante nella parte in basso a destra dello schermo.", // to inform the player to hit time compression to get the game underway +#endif }; STR16 pAntiHackerString[] =