diff --git a/GameVersion.cpp b/GameVersion.cpp index b9d9d430..fbd7a129 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -36,6 +36,6 @@ INT16 zTrackingNumber[16] = { L"Z" }; // Keeps track of the saved game version. Increment the saved game version whenever // you will invalidate the saved game file -#define SAVE_GAME_VERSION 100 // 99 +#define SAVE_GAME_VERSION 101 //100 // 99 const UINT32 guiSavedGameVersion = SAVE_GAME_VERSION; diff --git a/JA2.suo b/JA2.suo index 32abfde3..c58a4e70 100644 Binary files a/JA2.suo and b/JA2.suo differ diff --git a/Strategic/mapscreen.h b/Strategic/mapscreen.h index 6b69e22c..54aa4e45 100644 --- a/Strategic/mapscreen.h +++ b/Strategic/mapscreen.h @@ -10,8 +10,8 @@ #define MAX_TOWN_NAME_LENGHT 32 -#define MAX_TOWNS 13 //50 -#define MAX_TOWN_SECTORS 40 //260 +#define MAX_TOWNS 50 //13 +#define MAX_TOWN_SECTORS 260 //40 // Sector name identifiers enum Towns diff --git a/Strategic/strategicmap.h b/Strategic/strategicmap.h index 4dc401aa..9ae4f543 100644 --- a/Strategic/strategicmap.h +++ b/Strategic/strategicmap.h @@ -30,7 +30,7 @@ extern INT8 gbWorldSectorZ; // SAM definitions extern UINT8 NUMBER_OF_SAMS; -#define MAX_NUMBER_OF_SAMS 4 //50 +#define MAX_NUMBER_OF_SAMS 50 //4 extern INT16 pSamList[ MAX_NUMBER_OF_SAMS ]; extern INT16 pSamGridNoAList[ MAX_NUMBER_OF_SAMS ];