Revert "Guard against out of bounds access"

This reverts commit c75f57785e.
This commit is contained in:
Asdow
2024-11-18 21:42:13 +02:00
parent e62684f0e1
commit 07420ce245
2 changed files with 6 additions and 5 deletions
+2 -1
View File
@@ -11482,7 +11482,8 @@ void RenderItemPickupMenu( )
!gfStealing &&
Item[gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].object.usItem].usItemClass == IC_LBEGEAR &&
LoadBearingEquipment[Item[gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].object.usItem].ubClassIndex].lbeClass == BACKPACK &&
gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].soldierID < NOBODY)
gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].soldierID != NOBODY &&
gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].soldierID)
//swprintf(pStr, L"%s (%s)", ShortItemNames[pObject->usItem], MercPtrs[gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].soldierID]->GetName());
swprintf(pStr, L"(%s)", gWorldItems[gItemPickupMenu.ItemPoolSlots[cnt]->iItemIndex].soldierID->GetName());
else