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Resolved a problem where ItemSize=99 items would cause a CTD because of a mission condition.
Adjusted the ALT+W function so it runs a bit better. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -197,6 +197,7 @@ BOOLEAN HandleCompatibleAmmoUIForMapInventory( SOLDIERTYPE *pSoldier, INT32 bInv
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void ResetCompatibleItemArray( );
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void CycleItemDescriptionItem( INT16 sX, INT16 sY );
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INT16 CycleItems( INT16 usOldItem );
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BOOLEAN InitializeStealItemPickupMenu( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOpponent, ITEM_POOL *pItemPool, UINT8 ubCount);
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