diff --git a/gamedir/Data-1.13/Skills_Settings.INI b/gamedir/Data-1.13/Skills_Settings.INI index be291b4ba..33dbddfeb 100644 --- a/gamedir/Data-1.13/Skills_Settings.INI +++ b/gamedir/Data-1.13/Skills_Settings.INI @@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3 ; Values from 2 to 20 are allowed. NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2 +; Allow special merc to have one more major trait? +ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE -; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops) -ALLOW_EXCEPTION_FOR_DR_Q = TRUE - +; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE +; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic) +SPECIAL_MERC_ID = 33 ; Do traits set minimum attributes when selected? SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE diff --git a/gamedir/Data-1.13/TableData/MercProfiles.xml b/gamedir/Data-1.13/TableData/MercProfiles.xml index b837ef8bf..596c82229 100644 --- a/gamedir/Data-1.13/TableData/MercProfiles.xml +++ b/gamedir/Data-1.13/TableData/MercProfiles.xml @@ -2910,8 +2910,8 @@ 4 6 6 - 9 - 13 + 13 + 9 255 255 255 diff --git a/gamedir/Data-UB/Skills_Settings.INI b/gamedir/Data-UB/Skills_Settings.INI index cd2df4888..26e275daf 100644 --- a/gamedir/Data-UB/Skills_Settings.INI +++ b/gamedir/Data-UB/Skills_Settings.INI @@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3 ; Values from 2 to 20 are allowed. NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2 +; Allow special merc to have one more major trait? +ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE -; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops) -ALLOW_EXCEPTION_FOR_DR_Q = TRUE - +; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE +; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic) +SPECIAL_MERC_ID = 33 ; Do traits set minimum attributes when selected? SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE diff --git a/gamedir/Data/Skills_Settings.INI b/gamedir/Data/Skills_Settings.INI index 86e494396..1931a8de0 100644 --- a/gamedir/Data/Skills_Settings.INI +++ b/gamedir/Data/Skills_Settings.INI @@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3 ; Values from 2 to 20 are allowed. NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2 +; Allow special merc to have one more major trait? +ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE -; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops) -ALLOW_EXCEPTION_FOR_DR_Q = TRUE - +; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE +; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic) +SPECIAL_MERC_ID = 33 ; Do traits set minimum attributes when selected? SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE