diff --git a/gamedir/Data-1.13/Skills_Settings.INI b/gamedir/Data-1.13/Skills_Settings.INI
index be291b4ba..33dbddfeb 100644
--- a/gamedir/Data-1.13/Skills_Settings.INI
+++ b/gamedir/Data-1.13/Skills_Settings.INI
@@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3
; Values from 2 to 20 are allowed.
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2
+; Allow special merc to have one more major trait?
+ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
-; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops)
-ALLOW_EXCEPTION_FOR_DR_Q = TRUE
-
+; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
+; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic)
+SPECIAL_MERC_ID = 33
; Do traits set minimum attributes when selected?
SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE
diff --git a/gamedir/Data-1.13/TableData/MercProfiles.xml b/gamedir/Data-1.13/TableData/MercProfiles.xml
index b837ef8bf..596c82229 100644
--- a/gamedir/Data-1.13/TableData/MercProfiles.xml
+++ b/gamedir/Data-1.13/TableData/MercProfiles.xml
@@ -2910,8 +2910,8 @@
4
6
6
- 9
- 13
+ 13
+ 9
255
255
255
diff --git a/gamedir/Data-UB/Skills_Settings.INI b/gamedir/Data-UB/Skills_Settings.INI
index cd2df4888..26e275daf 100644
--- a/gamedir/Data-UB/Skills_Settings.INI
+++ b/gamedir/Data-UB/Skills_Settings.INI
@@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3
; Values from 2 to 20 are allowed.
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2
+; Allow special merc to have one more major trait?
+ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
-; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops)
-ALLOW_EXCEPTION_FOR_DR_Q = TRUE
-
+; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
+; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic)
+SPECIAL_MERC_ID = 33
; Do traits set minimum attributes when selected?
SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE
diff --git a/gamedir/Data/Skills_Settings.INI b/gamedir/Data/Skills_Settings.INI
index 86e494396..1931a8de0 100644
--- a/gamedir/Data/Skills_Settings.INI
+++ b/gamedir/Data/Skills_Settings.INI
@@ -25,10 +25,12 @@ MAX_NUMBER_OF_TRAITS = 3
; Values from 2 to 20 are allowed.
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 2
+; Allow special merc to have one more major trait?
+ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
-; Allow Dr.Q to have one more trait? (giving him Martial Arts + Paramedic + Night Ops)
-ALLOW_EXCEPTION_FOR_DR_Q = TRUE
-
+; Assign the Merc ID to have one more major trait, only applies if ALLOW_EXCEPTION_FOR_SPECIAL_MERC = TRUE
+; Values from 0 to 254 are allowed, does not work on IMPs. (Default: 33, giving Dr Q. Martial Arts + Night Ops + Paramedic)
+SPECIAL_MERC_ID = 33
; Do traits set minimum attributes when selected?
SET_MINIMUM_ATTRIBUTES_FOR_TRAITS = TRUE